Challenge means different things to different people.
You mention Diablo 2... it's nothing more than a click-fest. It's more difficult to get through in hardcore mode for sure; but the way you play is essentially the same. It's mindless. It's not a matter of thinking... it's just a matter of how fast you can click that button.
Some people (myself included) believe challenge comes from making you think. Don't get me wrong; I enjoyed Diablo and Diablo 2... but even you have to admit that it's nothing more than clicking a mouse button as quickly as possible. I prefer a game that requires some thought before taking action... not mindlessly rushing in clicking as fast as I can. It's a physical challenge and not a mental one.
<font color=red> If you design software that is fool-proof, only a fool will want to use it. </font color=red>
You mention Diablo 2... it's nothing more than a click-fest. It's more difficult to get through in hardcore mode for sure; but the way you play is essentially the same. It's mindless. It's not a matter of thinking... it's just a matter of how fast you can click that button.
Some people (myself included) believe challenge comes from making you think. Don't get me wrong; I enjoyed Diablo and Diablo 2... but even you have to admit that it's nothing more than clicking a mouse button as quickly as possible. I prefer a game that requires some thought before taking action... not mindlessly rushing in clicking as fast as I can. It's a physical challenge and not a mental one.
<font color=red> If you design software that is fool-proof, only a fool will want to use it. </font color=red>