Ascetic Paladin

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In article <cvubcr$1u4g$1@news.iquest.net>,
Marshall <destroyr@.BRAKES.iquest.net> wrote:
>
>"David Alex Lamb" <dalamb@qucis.queensu.ca> wrote in message
>news:cvr0g7$sfa$1@knot.queensu.ca...
>> Cloak of Resistance +5 (55,000gp, DMG) resistance bonus to all saves
>
>Shouldnt that be 25k?

You're right. A typo in copying (by hand) from the spreadsheet to my summary.
The total funds is correct.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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In article <2sidnSMryPO75rzfRVn-rw@comcast.com>,
Malachias Invictus <capt_malachias@hotmail.com> wrote:
>If there is not already (in Dragon, perhaps?), there should be a feat to
>allow those Monk levels to stack for the purposes of calculating mount
>abilities.

I don't recall seeing one, but if it was a recent issue I may not have it --
accidentally (disorganizedly) let my subscription lapse.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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On Sat, 26 Feb 2005 21:17:52 -0500, Nikolas Landauer
<dacileva.flea@hotmail.com.tick> wrote:

>Malachias Invictus wrote:
>> Joel Fischoff (Agent) wrote:
>> >
>> > Especially since, as it is, you *can't* bring up all of
>> > your stats.
>>
>> Why is that, pray tell?
>
>I believe he is referring to the fact that the Amulet of Health and
>the Periapt of Wisdom take up the same slot.

Yes, that's exactly what I was referring to, hence 'as it is'.


Joel
 
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In article <cvqhck$7d5$1@knot.queensu.ca>,
David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>In article <cvlq9t$9ul$1@knot.queensu.ca>,
>David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>>Complete Adventurer has an Ascetic Knight feat which
>>- allows the PC to freely multiclass between paladin and monk
>
>If the split contains at least 5 Paladin levels, which mine very likely will,
>the monk/paladin would get a special mount. It seems to me that at 20th
>level, with at most 10 levels of Paladin with which to beef it up (and likely
>only 8, given the 12/8 split someone suggested), the mount is very weak in any
>encounters the character is likely to have. Am I wrong?

Here's how the mount stacks up for the 2 versions of Ascetic Paladin:

First use the Celestial Mount feat to get a heavy celestial warhorse for
Paladin 8th level:
HD 4+4(pal) +hp 24=(con bonus)*8
Init +1 Spd 50+10(improved speed)
AC 14 = -1(size) +1(dex) +4(natural)
BAB/grapple for base is 3/11 use BAB for cleric 8: +6/+1
Atk hoof +11/+6 based on +6/+1 +5(str)
base in MM is +6 (presumably +3+3(str) but that should be +4(str)) (1d6+5)
Full atk 2 hooves +11 (1d6+5), 1 bite +6 (1d4+2)
str 18+2 dex 13 con 17 int 7 (pal) wis 13 cha 6
Fort +7 Ref +5 Will +2 needs adjustment for +4 HD, shared s.t. with pal
Listen +5+4 Spot +4+4 adjusted for +4 HD presuming 2 pt/HD
low-light vision, scent
empathic link, improved evasion, share spells, share saves, improved speed
endurance, run
celestial: smite evil 1/day +8dmg, DR 5/magic, darkvision 60', resist acid
cold electricity 10, SR 13=HD+5, LA +2

The impoverished character's mount replaces the saves with F +18 R +15 W +16.
If the wealthy character's mount gets his augmented saves, it is F/R +23 W
+27; otherwise they are the same as the poor character's.

With 40,400 the wealthy character can go with magic barding, at 2x (base) cost
and 2x weight for a Large creature. Armour with +6 in bonuses costs 36,000.
Given the mount's weak AC I'd be inclined to go with +5 full plate (+1650*2).
This gives AC 27=10+17= +5+8+1(Dex)-1(size)+4(natural). Speed would be
reduced. The only +1 bonus for armour is light fortification. All the +fixed
cost improvements are too expensive.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>With 40,400 the wealthy character can go with magic barding, at 2x (base) cost
>and 2x weight for a Large creature. Armour with +6 in bonuses costs 36,000.
>Given the mount's weak AC I'd be inclined to go with +5 full plate (+1650*2).
>This gives AC 27=10+17= +5+8+1(Dex)-1(size)+4(natural). Speed would be
>reduced. The only +1 bonus for armour is light fortification. All the +fixed
>cost improvements are too expensive.

Doesn't a creature in heavy armor lose access to (Improved) Evasion?

Donald
 
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In article <cvvp5n$280m$1@agate.berkeley.edu>,
Donald Tsang <tsang@soda.csua.berkeley.edu> wrote:
>David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>>With 40,400 the wealthy character can go with magic barding, at 2x (base) cost
>>and 2x weight for a Large creature. Armour with +6 in bonuses costs 36,000.
>>Given the mount's weak AC I'd be inclined to go with +5 full plate (+1650*2).
>>This gives AC 27=10+17= +5+8+1(Dex)-1(size)+4(natural). Speed would be
>>reduced. The only +1 bonus for armour is light fortification. All the +fixed
>>cost improvements are too expensive.
>
>Doesn't a creature in heavy armor lose access to (Improved) Evasion?
>
> Donald

The SRD improved evasion entry for Paladin's Mount doesn't mention barding at
all. It would make sense to carry over the Ranger/Rogue requirement for light
or no armour, unless one cared to make a legalistic argument about following
the explicit text of the PHB. This reduces the barding to the equivalent of a
Chain Shirt at best, though I think the kind of all-over-draped armour
one sees in pictures would likely be be chain mail. So maybe we're stuck with
+5 light fortification studded leather barding, AC +5+3, total 22.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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In article <Xns960B6E6C78980HereIAmNoWherecom@216.196.97.142>,
freakybaby <Here-I-Am@No-Where.com> wrote:
>Touch of golden ice would be nice
>As well as Fist of the heavens

Don't know why I missed those. So, we now get:

Celestial Mount (mount gains Celestial template, smites evil 1/day, DR, SR)
Exalted Smite (smite evil considered good-aligned)
Exalted Turning (3d6 dmg to turned undead)
Fist of the Heavens (+2 to Stunning Fist DC)
Hands of a Healer (as if cha +2 higher)
Holy Radiance (1d4 dmg per round to undead within 10 ft)
Nimbus of Light (+2 circumstance bonus to Diplomacy and Sense Motive)
Sanctify Ki Strike (+1 dmg vs evil, 1d4 vs evil outsiders, unarmed strikes are
good-aligned)
Touch of Golden Ice (evil ravaged with golden ice, DC 14, 1d6/2d6 Dex)

plus either:
Vow of Chastity (+4 perfection bonus vs charm, phantasm)
or Vow of Obedience (+4 perfection bonus vs compulsion spells and effects)

Gift of Grace (share Cha bonus with friends for saves) was possible but seemed
the lowest priority. Exalted SR (+4 vs evil) would have made sense if the
monk were 1 level higher, but as is he has no SR.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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dalamb@qucis.queensu.ca (David Alex Lamb) typed:

snipped
>An alternative is Vow of Poverty.

>The [+8] Con bonus gives more hit points (+1 from 7 on, +1 more
>from 11 on, +1 from 15 on, and +1 from 19 on, total 32=14+10+6+2).

Que? The only stat increase that isn't fully retroactive is Int for
skill points. +8 Con at 20th level should just give you a flat +80 hp.
Unless this is something impoverished.

>Str=10 0

wuss.


--
Jim or Sarah Davies, but probably Jim

D&D and Star Fleet Battles stuff on http://www.aaargh.org
 
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In article <i5v621p1656gejcqmqj9f9mssm3j1h0gf8@4ax.com>,
Jim Davies <jim@aaargh.NoBleedinSpam.org> wrote:
>dalamb@qucis.queensu.ca (David Alex Lamb) typed:
>
>snipped
>>An alternative is Vow of Poverty.
>
>>The [+8] Con bonus gives more hit points (+1 from 7 on, +1 more
>>from 11 on, +1 from 15 on, and +1 from 19 on, total 32=14+10+6+2).
>
>Que? The only stat increase that isn't fully retroactive is Int for
>skill points. +8 Con at 20th level should just give you a flat +80 hp.
>Unless this is something impoverished.

My mistake. I may be carrying over some habits from old 1e/2e campaigns.
This gives him 201 HP; this might mean a smaller Con bonus is OK and Wis (or
Dex) could be higher to improve AC etc.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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"Joel Fischoff (Agent)" <petrukio@rcn.com> wrote in message
news:mv47211h5u3d861sdpp57ok5lpc3h31cd8@4ax.com...
> On Sat, 26 Feb 2005 21:17:52 -0500, Nikolas Landauer
> <dacileva.flea@hotmail.com.tick> wrote:
>
>>Malachias Invictus wrote:
>>> Joel Fischoff (Agent) wrote:
>>> >
>>> > Especially since, as it is, you *can't* bring up all of
>>> > your stats.
>>>
>>> Why is that, pray tell?
>>
>>I believe he is referring to the fact that the Amulet of Health and
>>the Periapt of Wisdom take up the same slot.
>
> Yes, that's exactly what I was referring to, hence 'as it is'.

Well, "as it is," you can make items for other slots. That is why I was
wondering.

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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On Tue, 1 Mar 2005 01:18:57 -0800, "Malachias Invictus"
<capt_malachias@hotmail.com> wrote:

>Well, "as it is," you can make items for other slots. That is why I was
>wondering.

Maybe. But I gotta wonder: why did they set it up that way in the first
place?


Joel
 
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"Joel Fischoff (Agent)" <petrukio@rcn.com> wrote in message
news:rgs921tovpgg9pv0l57ni5f29isv6rcijh@4ax.com...
> On Tue, 1 Mar 2005 01:18:57 -0800, "Malachias Invictus"
> <capt_malachias@hotmail.com> wrote:
>
>>Well, "as it is," you can make items for other slots. That is why I was
>>wondering.
>
> Maybe. But I gotta wonder: why did they set it up that way in the first
> place?

I find it likely it is due to precident from previous editions.

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>>>Given the mount's weak AC I'd be inclined to go with +5 full plate (+1650*2).
>>
>>Doesn't a creature in heavy armor lose access to (Improved) Evasion?
>
>The SRD improved evasion entry for Paladin's Mount doesn't mention barding at
>all. It would make sense to carry over the Ranger/Rogue requirement for light
>or no armour, unless one cared to make a legalistic argument about following
>the explicit text of the PHB. This reduces the barding to the equivalent of a
>Chain Shirt at best, though I think the kind of all-over-draped armour
>one sees in pictures would likely be be chain mail. So maybe we're stuck with
>+5 light fortification studded leather barding, AC +5+3, total 22.

Well, you could go as far as mithral breastplate-equivalent, right?


Donald
 
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In article <d02eg8$303a$1@agate.berkeley.edu>,
Donald Tsang <tsang@soda.csua.berkeley.edu> wrote:
>David Alex Lamb <dalamb@qucis.queensu.ca> wrote:
>>>>Given the mount's weak AC I'd be inclined to go with +5 full plate (+1650*2).
>>>
>>>Doesn't a creature in heavy armor lose access to (Improved) Evasion?
>>
>>The SRD improved evasion entry for Paladin's Mount doesn't mention barding at
>>all. It would make sense to carry over the Ranger/Rogue requirement for light
>>or no armour, unless one cared to make a legalistic argument about following
>>the explicit text of the PHB. This reduces the barding to the equivalent of a
>>Chain Shirt at best, though I think the kind of all-over-draped armour
>>one sees in pictures would likely be be chain mail. So maybe we're stuck with
>>+5 light fortification studded leather barding, AC +5+3, total 22.
>
>Well, you could go as far as mithral breastplate-equivalent, right?

Thanks; didn't think of that. I tend to forget of the special materials in
this kind of planning. That would allow some form of medium barding that
would behave as light.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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dalamb@qucis.queensu.ca (David Alex Lamb) typed:

>In article <cvvp5n$280m$1@agate.berkeley.edu>,
>Donald Tsang <tsang@soda.csua.berkeley.edu> wrote:

>>Doesn't a creature in heavy armor lose access to (Improved) Evasion?
>>
>The SRD improved evasion entry for Paladin's Mount doesn't mention barding at
>all. It would make sense to carry over the Ranger/Rogue requirement for light
>or no armour, unless one cared to make a legalistic argument about following
>the explicit text of the PHB. This reduces the barding to the equivalent of a
>Chain Shirt at best, though I think the kind of all-over-draped armour
>one sees in pictures would likely be be chain mail. So maybe we're stuck with
>+5 light fortification studded leather barding, AC +5+3, total 22.

There's always the mithril breastplate. It'll cost 16000 more, but you
get the same AC from +3 and it's better in an AMF. With Light
Fortification, this is +6 becoming +4, so you save 4000gp. Though the
+4 chain shirt is cheaper still:

+4 LF chain shirt: 26000, AC22
+5 LF chain shirt: 37000, AC23
+5 LF studded: 36750, AC22
+4 mithril BP: 35400, AC23
+3 LF mithril BP: 35400, AC22

--
Jim or Sarah Davies, but probably Jim

D&D and Star Fleet Battles stuff on http://www.aaargh.org
 
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"Malachias Invictus" <capt_malachias@hotmail.com> wrote in message
news:l46dnZDA0r-xlbjfRVn-pg@comcast.com...
>
> "Joel Fischoff (Agent)" <petrukio@rcn.com> wrote in message
> news:rgs921tovpgg9pv0l57ni5f29isv6rcijh@4ax.com...
> > On Tue, 1 Mar 2005 01:18:57 -0800, "Malachias Invictus"
> > <capt_malachias@hotmail.com> wrote:
> >
> >>Well, "as it is," you can make items for other slots. That is why I
was
> >>wondering.
> >
> > Maybe. But I gotta wonder: why did they set it up that way in the
first
> > place?
>
> I find it likely it is due to precident from previous editions.

I doubt it. I think its just to make so that if you want to pick and
choose the nature and location of your magical items you have to pay a
premium for it (body slot affinities).
 
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"Symbol" <jb70@talk21.com> wrote in message
news:4225a4ce$1$26753$cc9e4d1f@news.dial.pipex.com...
>
> "Malachias Invictus" <capt_malachias@hotmail.com> wrote in message
> news:l46dnZDA0r-xlbjfRVn-pg@comcast.com...
>>
>> "Joel Fischoff (Agent)" <petrukio@rcn.com> wrote in message
>> news:rgs921tovpgg9pv0l57ni5f29isv6rcijh@4ax.com...
>> > On Tue, 1 Mar 2005 01:18:57 -0800, "Malachias Invictus"
>> > <capt_malachias@hotmail.com> wrote:
>> >
>> >>Well, "as it is," you can make items for other slots. That is why I
> was
>> >>wondering.
>> >
>> > Maybe. But I gotta wonder: why did they set it up that way in the
> first
>> > place?
>>
>> I find it likely it is due to precident from previous editions.
>
> I doubt it. I think its just to make so that if you want to pick and
> choose the nature and location of your magical items you have to pay a
> premium for it (body slot affinities).

That is only a recent thing. Most DMG items come from previous editions.
You can still pick and choose a pretty wide variety, because there is no
hard-and-fast rule, anyway. For example, the Amulet slot affinity is
"Protection, Discernment," yet they shoehorned both Constitution- and
Wisdom-boosting items into it. There is, published (in Complete Arcane), a
Vest of Resistance, yet the Vest affinity is "Class Ability Improvement".
The body slot affinity system is pretty borked.

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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In article <ts972193eurfdrlgjt08ho2eu8p4gu4re1@4ax.com>,
Jim Davies <jim@aaargh.NoBleedinSpam.org> wrote:
>dalamb@qucis.queensu.ca (David Alex Lamb) typed:
>>+5 light fortification studded leather barding, AC +5+3, total 22.
>
>There's always the mithril breastplate. It'll cost 16000 more, but you
>get the same AC from +3 and it's better in an AMF. With Light
>Fortification, this is +6 becoming +4, so you save 4000gp. Though the
>+4 chain shirt is cheaper still:
>
>+4 LF chain shirt: 26000, AC22
>+5 LF chain shirt: 37000, AC23
>+5 LF studded: 36750, AC22
>+4 mithril BP: 35400, AC23
>+3 LF mithril BP: 35400, AC22

I have a hard time picturing a breastplate for a horse. More of a "backplate"
perhaps?
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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David Alex Lamb wrote:
> With 40,400 the wealthy character can go with magic barding, at 2x (base) cost

With Vow of Poverty or the Impoverished character, would it be hard to raise
that much money?
--
"... to satisfy the honours and place, I had to leave her in silence ..."
--till next time, Jameson Stalanthas Yu -x- <<poetry.dolphins-cove.com>>
consul@INVALIDdolphins-cove.com ((remove the INVALID to email))
 
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In article <d0l482$qc9$1@gist.usc.edu>,
~consul <consul@INVALIDdolphins-cove.com> wrote:
>David Alex Lamb wrote:
>> With 40,400 the wealthy character can go with magic barding, at 2x (base) cost
>
>With Vow of Poverty or the Impoverished character, would it be hard to raise
>that much money?

It would be impossible. The list of what the VoP character is allowed to own
is fairly short, and stretches what's reasonable a little to allow simple
nonmagical weapons.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)