Assassin's Creed II for PC Uses Only DX9 Features

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[citation][nom]nforce4max[/nom]Sigh As a PC gamer I am sick of being treated as a second or third class gamer. It is not just the games you play or how you play it but what you play them on. Console games are getting more and more crummy, I miss the good old days ware each console had games that justified the existence of the console as well had character like the classic N64 or the PS2. The good old days are long gone now like 3DFX. Software is getting more and more sloppy for all platforms.[/citation]

As a "PC Gamer" how do you know about the current state of console gaming? There are a ton of great titles coming out this year on all 3 consoles.
Just because you're stuck in the past doesn't mean we all are.
 

So when was the last time you upgraded your consoles GPU? If you have a console then you are still in the era of whatever was around at the time that console was designed and commissioned by the time it was sold to you the tech was already out of date and stuck in the past.
 
[citation][nom]mousemonkey[/nom]So when was the last time you upgraded your consoles GPU? If you have a console then you are still in the era of whatever was around at the time that console was designed and commissioned by the time it was sold to you the tech was already out of date and stuck in the past.[/citation]

You took my words out of context. I was arguing that there HAVE indeed been great console games since N64 and PS2. My primary concern is not in the hardware that runs the game, but rather how much fun the game is.

The SNES is way outdated, but to say that makes Super Mario World a bad game is ignorant.
 
that shows all to blame for gamers that was in XP when Vista was possible, I'm gamer and all the problem that Vista had didn't affect me none even once in gaming, so now we got Directx 9 only, you can't blame them, it all user dedicated market. So fxxk the gamers that used XP that slowed us down
 
In games that support both, I've never seen much difference between DX9 and DX10 anyway. Maybe a bit more over-the-top on the post-processing, and slightly different (but not necessarily better) looking shaders and effects... All while reducing framerates by 25-50%. Maybe DX11 will have a bigger impact...
 
What I hear this article saying is that they did all this work to optimize multi-threading and multi-core (which should make a slight improvement on the crapbox 360 also) but did nothing with video optimizations for the PC platform which means that this is nothing more than another sh*tty console port delayed to pump up the crapbox 360 owners and pump down the PC gamers.

Another POS off my shopping list.
 
[citation][nom]shadow187[/nom]A Steam survey that has 40% of the users using XP; did they read the article saying the MAJOR increase in Windows_7 users?[/citation]
That is true but if they aren't using a DX11 video card then they aren't actually using DX11.
 
@ kami3k. I think what he's trying to say is that if you have a direct x11 game, you can still run it in directx9 in windows XP. So claiming that your game is only directx 9 because people have windwos XP IS a little bit stupid.DX11 is backwards compatible in the sense that they'd still sell the game despite whatever percentage people still have XP,because everyone could still play it....and 40% having XP means 60% have something else anyway.
 
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