[quotemsg=16528829,0,985697][quotemsg=16528744,0,192459]
The effects of variable refresh rate technology aren't nearly as obvious once you are above 100 FPS on a 144Hz display. Tearing does still happen but that frame isn't up there long enough to detect it as much, when compared to 100FPS on a 60Hz display. In the former example, you really have to force unnatural mouse movements to detect the tearing. [/quotemsg]
Unnatural mouse movements?
No way are FPS games unnatural. They tear all the time, even at 144 FPS without vsync or gsync or freesync.
If you can't see it, this isn't your monitor. Stick with 60hz and not know any better.
Honestly, some people can't see it, and some can. If you can, you buy a 144hz monitor and get free/gsync.
If not, stay 60![/quotemsg]
This is the same display used in the FreeSync Vs. G-Sync Pepsi challenge. I was there and tested it (didn't know it was this monitor until the end of the day). For the most part it was dialed into the Freesync range. I'm not saying tearing is gone above 100 FPS. I'm saying you can only see it on things with high contrast values, such as a telephone pole in a daylight map in BF4, and then... only when you have a friggin' hand-seizure with the mouse (rapid movements made to blur the screen... not real gaming movements FPS or otherwise). It was pretty difficult to see any tearing with normal\competitive mouse movements.
Free-Sync and G-Sync are more for lower frequency tearing, where it is way more obvious.