That's true enough if mounting a high-end (and not easily available at the moment) 5900 or 5950X CPU. But you can still get started with something much more easily available, like a 5600x or 3700X, for great gaming performance . You can then later upgrade to 16 core/32 thread when you need improved rendering (for instance) performance...and can find one. But to make that transition feasible you need to 'future-proof' the motherboard purchase by getting one with decent VRM section.Yeah, see, the whole upgrade train goes smoothly for the 300/400 series motherboard. But if you were switching over to the 500 series motherboard now, wouldn't the train for you come to a stop as if you were jumping aboard just one station before the last one?
Uh... I don't doubt Hardware Unboxed's results but according to them I'm good to go with my r5 1600 as r5 5600 will be almost the same which is baffling because I'm very frequently seeing my GPU underperforming. I'm on my way to downloading R6: Siege where I'm almost certain the benchmark's results will differ significantly. The video linked also proves it cannot be the case though the games are differentThis might help you decide. A 5600xt is similar, in performance, to a 1080/2060.
View: https://www.youtube.com/watch?v=AlfwXqODqp4
Yeah, running at 3000 MHz. I'm gonna double check everything with RivaTurner when running the benchmarkDo you have XMP enabled on your rig, for ram?
I have to take my word back, they do not differ significantly in R6: Siege. Wow. In this game nothing causes any trouble at all anymore. I guess, they optimized it? The GPU is at 80% though. But BF1, COD: Warzone, even Fortnite and TF2... There the GPU's load drops down to around 50-80% on low settings and it's just terrible experienceUh... I don't doubt Hardware Unboxed's results but according to them I'm good to go with my r5 1600 as r5 5600 will be almost the same which is baffling because I'm very frequently seeing my GPU underperforming. I'm on my way to downloading R6: Siege where I'm almost certain the benchmark's results will differ significantly. The video linked also proves it cannot be the case though the games are different