My CPU usage is quite randomly going up and down from 60-95 % (mostly stays around 80-90 %) on all cores.
My GPU usage is going up and down from 60 - 80 %, the more it has to render, the less it works. For example, when staring at the ground, it is at 80 %. But when I look at a larger area with a lot of action, it mostly goes down to 60 % or maybe even as low as 47 %.
(Talking about FPS, it's mostly staying at around 90 - 120, frequently dropping down to 70, or even lower when a lot of action is going on, resulting in some really irritating stuttering.)
I've tried using RenderDevice.RenderAheadLimit with different values, and it made it better (that's how I got 60 - 80 % GPU usage, with the value at just 1, it quite often dipped down to under 50 %.)
My CPU usage is mainly staying around 60 - 85 % on all cores. Sometimes it goes as high as 90 %, at max 95 %.
All the settings are at ultra, with 100 % resolution scale, V-sync is turned off, but I have G-sync on. I think I tried without it once without noticing any difference in FPS, just that it in general was a less pleasant experience.
Not really sure about the relationship between high CPU usage and low GPU usage, but it seems likely that it is related. But why would a i7-4790k bottleneck, that seems quite off?
I have 16 gigs of DDR3 RAM running at 1600 MHZ, two sticks of 4 GB, and one of 8 GB.
My PSU is a Corsair CX 450 W.
The motherboard is a MSI Z97 Gaming 5.
It's running on a HDD.
I've checked the settings in Nvidia Control Panel, but there doesn't appear to be anything there which could affect this.
I think I may have similar problems in other games too.
I would be incredibly grateful for help. This problem is really irritating, since I spent a lot of my money on this setup, and it's really under-performing.
My GPU usage is going up and down from 60 - 80 %, the more it has to render, the less it works. For example, when staring at the ground, it is at 80 %. But when I look at a larger area with a lot of action, it mostly goes down to 60 % or maybe even as low as 47 %.
(Talking about FPS, it's mostly staying at around 90 - 120, frequently dropping down to 70, or even lower when a lot of action is going on, resulting in some really irritating stuttering.)
I've tried using RenderDevice.RenderAheadLimit with different values, and it made it better (that's how I got 60 - 80 % GPU usage, with the value at just 1, it quite often dipped down to under 50 %.)
My CPU usage is mainly staying around 60 - 85 % on all cores. Sometimes it goes as high as 90 %, at max 95 %.
All the settings are at ultra, with 100 % resolution scale, V-sync is turned off, but I have G-sync on. I think I tried without it once without noticing any difference in FPS, just that it in general was a less pleasant experience.
Not really sure about the relationship between high CPU usage and low GPU usage, but it seems likely that it is related. But why would a i7-4790k bottleneck, that seems quite off?
I have 16 gigs of DDR3 RAM running at 1600 MHZ, two sticks of 4 GB, and one of 8 GB.
My PSU is a Corsair CX 450 W.
The motherboard is a MSI Z97 Gaming 5.
It's running on a HDD.
I've checked the settings in Nvidia Control Panel, but there doesn't appear to be anything there which could affect this.
I think I may have similar problems in other games too.
I would be incredibly grateful for help. This problem is really irritating, since I spent a lot of my money on this setup, and it's really under-performing.