Battlefield 3 PC will Be ''Lead Platform''

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[citation][nom]AGPC[/nom]now we need a battle Front 3[/citation]

You don't mean those crappy star wars games, do you? Please don't.
 
Love how DICE is still giving some thought to the PC community. All of my previous super-favorite game franchises have seem to left for consoles (Rainbow Six & Call of Duty) and have lost the essence of PC gaming.

[citation][nom]touchdowntexas13[/nom]I also think the line about the "complexity" of Frostbite 2.0 being the reason mod tools are not being initially released is a big fib. If the people at Dice understand Frostbite 2.0, then there are people in the modding community that can understand it. Maybe they just don't want to release it or don't want people making mods for it.
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Completely agree. Although I will say that not having mod tools is not a deal-breaker by any stretch of the imagination, but I do think the longevity of the game will suffer without mod tools.
I also think that DICE would like for people to mod their games, but at the same time they don't want to release mod tools that are half-complete. No one wants to mod a game with a set of broken, confusing, and half-complete mod tools.
 
[citation][nom]dfusco[/nom]"Time of launch (CY Q4 2011)"Translation: Q2 2012[/citation]
Then it says Fall 2011... I ahve heard Fall 2011 from a couple sources though.
 
Does anybody remember Joint Operations? 150 players in a server. Maps that covered several square miles. Granted the graphics are nothing compared to today's standard but those were some epic battles. I always yearned for a game that was a hybrid of Joint Operations and Battlefield 2.
 
[citation][nom]ithurtswhenipee[/nom]Does anybody remember Joint Operations? 150 players in a server. Maps that covered several square miles. Granted the graphics are nothing compared to today's standard but those were some epic battles. I always yearned for a game that was a hybrid of Joint Operations and Battlefield 2.[/citation]

Yup, loved that game. Graphics were actually pretty nice for the time.

[citation][nom]fyasko[/nom]"battlefield 3 a 2005 PC will be lead platform"*fixed[/citation]

Look at BC2 on a console and then the DX11 version on a PC, your comment is stupid.
 
DICE guys are smart.

They know there is a PC market that is fed up with developers producing games thinking about consoles and only then porting it to the PC, resulting in bugs, sometimes interface problems and some objects with low resolution textures, straight from a console. Not much good if you can increase the resolution, if the objects remain with the same very basic design.

They also know Crysis 2 is likely going to be somewhat disappointing to those on the PC that are expecting better graphics than the original Crysis and Crysis Warhead.

And so they know that the spot is now free. I only see Valve coming in from it's secrecy and releasing Half-Life 2: Episode 3 this year, unannounced , but that is just a wish.

So they will take the spot. Oh, I just finished playing Bad Company 2 and it's a good game. And it's priced much more appropriately than COD Black Ops, or even COD: MW 2, both still selling at € 59,99 on Steam, while Bad Company 2 has been selling for € 39,99, and it was actually on the Christmas Sale for even less. Can't say the same about the money making machines MW2 and Black Ops.

The COD I bought was the one from 2007, COD 4: MW. When they quit trying to make huge amounts of money on buggy games, I'll consider their case again.
 
Great News :)
Can't wait to play, anything will be better than the glorified movie single player of Black Ops... and the dull MP.

Think i may install BC2 tonight... i know, crazy huh...
 
OOOOHHHH YEESSSSS! EA won't be letting us down for Battlefield 3, unlike Need for Speed Hot Pursuit or some of their recent junk! This is definitely going to be an instant preorder the minute it's available. Strike at Karkand 2.0 baby!
 
I really wish we would move beyond 64 players. Even Tribes 2 was able to handle 64 players and that was back in 2001. I really think the goal should be to put as many players as possible and instead of creating larger maps design the maps to produce as much action and intense firefights as possible. After all the goal is to make it feel like a battlefield right? BF1942 did this well and on smaller BF2 maps it certainly succeeds as well. But I think its time we move beyond 64 players and have the game as intense as it can get.
 
Jeez who cares about single player, the only reason anyone plays ANY fps is for multiplayer, especially a BF game! I really hate it when the waste resources and development time on the single-player mode that most people will play for a day before spending the rest of their time in 64 player battles.
 
I haven't played a single title since BF : Vietnam (which I loved, BTW). But seeing all this, wow. I think I'm falling in love for the franchise once more!
 
I love how the vast majority of people that get all up in arms yelling "OMFG no mod tools!" are mostly the same people that would open them up once and decide it's too hard before joining a server and forgetting the mod tools even existed.
 
I'm excited about BF3. I bought BF2 soon after it was released and played it for 4 or 5 years. I also downloaded a lot of mods (including Project Reality and Point of Existence 2). I never bought any booster packs though. I don't think the graphics will be that great. If you have 64 players on a huge map, that's a lot of polygons and audio sources. I used to turn up all the graphics to see how "realistic" it looked, but then I would turn them all down to medium levels to get better FPS. I play a lot of Arma 2 and I have most graphics settings turned down to low or normal to maintain playable framerates.
 
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