At last, someone has built a smaller-than-27-inch QHD desktop monitor.
BenQ Builds First 24-Inch QHD Desktop Monitor : Read more
BenQ Builds First 24-Inch QHD Desktop Monitor : Read more
I suppose that some people wnat this, but I will never understand the desire for such small displays. Yes the PPI increases, but my idea of a perfect display is something probably 40" or bigger and Ultra high definition. Yes the PPI is lower, but the image itself is larger and gets closer to the size the images would actually be if you were face to face with them. That way when playing a game and look at a person, granted they aren't the exact size someone standing where the display is would be, but if you get to the point where you can only see about the waist up the proportions of the body and the level of detail start to look more like the person is actually right there in perfect proportion relevant to the distance at which you are viewing it.
This seems a much better goal to me, as it gets more life like, than smaller higher resolution displays that gives lots of really small details.
I like larger monitors too, but there is such a thing as space constraints. I only have so much room both horizontally on my desk and vertically (my desk has a built-in top shelf to allow for placement of lighting, speakers, printer, etc.). Simply put a 27" monitor is about as large as I can get, but ONLY if it's got almost no bezel. Sadly the BenQ monitors have ridiculously large bezels and sit too high off the desk, so I would never be able to fit such a design in the space I have. Couple that with the fact that I MUST have a 2-3 monitor setup for my work, and it quickly becomes apparent that two midsize monitors is better than one giant monitor with lower resolution than two combined...I suppose that some people wnat this, but I will never understand the desire for such small displays. Yes the PPI increases, but my idea of a perfect display is something probably 40" or bigger and Ultra high definition. Yes the PPI is lower, but the image itself is larger and gets closer to the size the images would actually be if you were face to face with them. That way when playing a game and look at a person, granted they aren't the exact size someone standing where the display is would be, but if you get to the point where you can only see about the waist up the proportions of the body and the level of detail start to look more like the person is actually right there in perfect proportion relevant to the distance at which you are viewing it.
This seems a much better goal to me, as it gets more life like, than smaller higher resolution displays that gives lots of really small details.