Outlander_04 :
Actually its an excellent example of what I am talking about .
The R290X graphics card is not bottlenecked at 1080p resolution by even an FX 4320.
Making it insane to pay $200 for a processor when a $100 one [ like the FX 6300] will give you the exact same result , but free up that $100 extra to spend on a graphics card .
People live in a world with budgets and you will not improve a gaming computer by getting an i5 and slashing the power of the graphics card .
And an R280X will not be bottlenecked by an FX6300
A single player bench-marking sequence is entirely useless for comparing performance in the conditions that people actually play. Who buys BF4 to play nothing but single player campaigns?
You're absolutely right that just about any $50 or better CPU (or older equivalent) can play BF4 in single player mode at 60FPS+ all day. But I fail to see how pointing this out is relevant in a reality where most people who play BF4, play BF4
multi-player, which has an entirely different compute workload (far higher).
I'll repeat again, and I want you to REALLY TRY HARD on the comprehension part on this round because you're obviously choosing to skip over the point being made here and try to stay within a cocoon of false information regarding where gaming performance originates:
Any Modern discrete GPU can play BF4 at 60FPS. The difference between a $100 dGPU and a $500 dGPU will be visual quality while doing it.
Not every CPU can play BF4 MP at 60FPS.
The FX-6300 will have 30-40FPS minimums in BF4 MP (depending on whether it is running Mantle+GCN, DX11+GCN, or GK/GM+DX11) regardless of what GPU it is paired with. It WILL bottleneck the GPU, regardless of what GPU is chosen unless the "goal" is to run at 30FPS all the time anyway.