It is always best to play at your monitors native resolution.
Second best is to use the GPU to scale to your monitors native resolution.
If display at native resolution is not possible ,use the GPU scaling.
It is always best to play at your monitors native resolution.
Second best is to use the GPU to scale to your monitors native resolution.
If display at native resolution is not possible ,use the GPU scaling.
Not necessarily. It depends on if he is going for fidelity or performance. If fidelity, you would be right. If performance, dynamic scaling where available would actually be the best choice.