mygarbage2000
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Archived from groups: comp.sys.ibm.pc.hardware.chips,nz.comp (More info?)
On Fri, 16 Sep 2005 22:33:40 -0400, Douglas Bollinger
<dcb@pa.nospam.net> wrote:
>On Sat, 17 Sep 2005 00:39:52 +0000, nobody@nowhere.net wrote:
>
><snip>
>> And, back to games, I highly doubt Q4 would run under any flavor of *nix,
>> including Linux. Even if it will, it will be released significantly later
>> than Windows version, and it will be lower framerate at lesser video
>> settings on the same hardware. No, I am not trying to convert you to
>> forsake the blessed realm of UNIX for the cursed kingdom of unclean Bill.
>> UNIX still has its place in big tin, though x86/Windows already started
>> nipping on its heels. Rgds,
>> NNN
>
>Uhh, yeah. Actually, you are a 100% wrong here. Quake is id's franchise,
>and that particular game producer is remarkable in the amount of support
>they provide Unix and Linux in particular. Right now, from Doom 1 to the
>latest game they produce, Doom 3, and all the games inbetween, they have
>either a native Linux or Unix client. The first Doom-engine games and
>Quake 1, 2, 3 have all been open-sourced and have native clients available
>for many Unixes beside Linux.
>
>Quake 4 is based the Doom 3 technology and I would be very surprised if a
>native Linux client isn't available.
>
>Also, on my hardware with same configs, the Windows and Linux Doom 3
>clients are about 1 fps apart in timedemos. In you arguement, replace Q4
>with HL3 and you will be back on track.
>
>And, hey, just to bring it all full circle, I'm typing this on a SMP box
>I've had for years.
I may be wrong 100%, but I am not alone there: "Doom3 for Linux stays
competitive with Doom3 for Windows, but in several instances, it falls
more than 25% behind". For full article go to
http://www.anandtech.com/printarticle.aspx?i=2241 . Considering that
Anand is a big advocate for Linux, that admission speaks for itself.
Just as you, I am typing this on an SMP box I've also had for more
than a year.
Rgds,
NNN
On Fri, 16 Sep 2005 22:33:40 -0400, Douglas Bollinger
<dcb@pa.nospam.net> wrote:
>On Sat, 17 Sep 2005 00:39:52 +0000, nobody@nowhere.net wrote:
>
><snip>
>> And, back to games, I highly doubt Q4 would run under any flavor of *nix,
>> including Linux. Even if it will, it will be released significantly later
>> than Windows version, and it will be lower framerate at lesser video
>> settings on the same hardware. No, I am not trying to convert you to
>> forsake the blessed realm of UNIX for the cursed kingdom of unclean Bill.
>> UNIX still has its place in big tin, though x86/Windows already started
>> nipping on its heels. Rgds,
>> NNN
>
>Uhh, yeah. Actually, you are a 100% wrong here. Quake is id's franchise,
>and that particular game producer is remarkable in the amount of support
>they provide Unix and Linux in particular. Right now, from Doom 1 to the
>latest game they produce, Doom 3, and all the games inbetween, they have
>either a native Linux or Unix client. The first Doom-engine games and
>Quake 1, 2, 3 have all been open-sourced and have native clients available
>for many Unixes beside Linux.
>
>Quake 4 is based the Doom 3 technology and I would be very surprised if a
>native Linux client isn't available.
>
>Also, on my hardware with same configs, the Windows and Linux Doom 3
>clients are about 1 fps apart in timedemos. In you arguement, replace Q4
>with HL3 and you will be back on track.
>
>And, hey, just to bring it all full circle, I'm typing this on a SMP box
>I've had for years.
I may be wrong 100%, but I am not alone there: "Doom3 for Linux stays
competitive with Doom3 for Windows, but in several instances, it falls
more than 25% behind". For full article go to
http://www.anandtech.com/printarticle.aspx?i=2241 . Considering that
Anand is a big advocate for Linux, that admission speaks for itself.
Just as you, I am typing this on an SMP box I've also had for more
than a year.
Rgds,
NNN