Build Advice Blender Build (Feedback Wanted)

Aug 18, 2023
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Hi all!
This is a $1400 build (with a monitor) for blender. Just looking for feedback and suggestions. Thanks!
PCPartPicker Part List

CPU: Intel Core i5-13600KF 3.5 GHz 14-Core Processor ($285.99 @ Amazon)
CPU Cooler: Deepcool AK620 68.99 CFM CPU Cooler ($62.99 @ Amazon)
Motherboard: MSI MAG B760 TOMAHAWK WIFI ATX LGA1700 Motherboard ($179.99 @ B&H)
Memory: G.Skill Ripjaws S5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory ($94.99 @ Newegg)
Storage: Crucial P5 Plus 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive ($49.49 @ Amazon)
Video Card: MSI VENTUS 3X 8GD6X OC GeForce RTX 3060 Ti 8 GB Video Card ($349.99 @ Newegg)
Case: Fractal Design Pop Air RGB ATX Mid Tower Case ($89.99 @ B&H)
Power Supply: Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply ($99.99 @ Best Buy)
Monitor: AOC C27G2Z 27.0" 1920 x 1080 240 Hz Curved Monitor ($179.99 @ Amazon)
Total: $1393.41
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2023-08-19 01:42 EDT-0400
 
Last edited by a moderator:

Lutfij

Titan
Moderator
Welcome to the forums, newcomer!

I'd get a K suffix processor to the build since an iGPU is very handy when you need to troubleshoot. You could also have a secondary panel off the iGPU and offload some of your research work while you render. If you'd want to stick to a K suffix processor, get a Z series chipset. If you want to stick to a B series chipset get a non K suffix processor.

I'd add more storage to help store your work/backup files.
 
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Misgar

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Mar 2, 2023
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If your 3060Ti handles much of the load, you may be wasting your money on a DDR5/6000 kit.
https://www.pugetsystems.com/labs/articles/Does-RAM-speed-affect-video-editing-performance-1528/

Depending on your usage and resolution, it might be better to consider 2 x 32GB of 4800MT/s RAM instead of 2 x 16GB 6000MT/s RAM. You might have problems getting RAM to run stably at the 6000MT/s XMP setting.

See this recommendation for RAM in Blender:
https://www.pugetsystems.com/solutions/3d-design-workstations/blender/hardware-recommendations/#ram

How much RAM does Blender need?

The amount of RAM needed depends on the specific workflow. Blender itself can function in a system with 16GB of RAM, as long as the projects are small. Larger projects will require 32GB. Another factor to consider is what other apps are being used alongside Blender. Many artists will have several high-end applications open at the same time and would need 64GB of RAM or more. In our experience, 64 to 128GB is generally the range for most high-end users.

The relative merits of Intel or AMD CPUs:
https://www.pugetsystems.com/labs/articles/Blender-13th-Gen-Intel-Core-vs-AMD-Ryzen-7000-2378/

Neither of these Blender workstations (see below) are a close match for your proposed build, but they give an idea of what's possible:
https://www.pugetsystems.com/solutions/3d-design-workstations/blender/

The Artist small form factor workstation uses laptop DDR5/4800 SODIMMs, which may not be available in 6000MT/s.

The larger Rendering workstation uses anything from a 16-core Threadripper 5955WX up to a 64-core 5995WX with older DDR4/3200.

I'm guessing both of these systems are designed with reslatively "slow" XMP RAM settings for stability. I'm running my 2 x 32GB DIMMs at 4800MT/s on my 7950X rendering rig.
 
Last edited:

ilukey77

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Jan 30, 2021
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Welcome to the forums, newcomer!

I'd get a K suffix processor to the build since an iGPU is very handy when you need to troubleshoot. You could also have a secondary panel off the iGPU and offload some of your research work while you render. If you'd want to stick to a K suffix processor, get a Z series chipset. If you want to stick to a B series chipset get a non K suffix processor.

I'd add more storage to help store your work/backup files.
i did read somewhere just the other day that the IGPU can come in handy when video editing etc etc !!
 

Misgar

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Mar 2, 2023
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Some video rendering programs allow you to combine the processing power of your iGPU with that of your main PCIe GPU, supposedly for a small increase in performance.

I've sometimes wondered if activating the iGPU in render apps is counterproductive. If you increase the work done by the iGPU, instead of remaining idle, it will heat up the silicon die to some extent and potentially reduce the boost speed of the main CPU fractionally.

I'll have to run a few experiments when my current render session finishes in 1 day and 9 hours. I should've bought an RTX A6000 instead of a 3060.