[citation][nom]bob4384[/nom]i just hope that the level cap is as difficult to reach as it was in diablo 2... like i always felt like everyone was stuck at level 91, whereas nearly everyone in wow is level 85. hitting a cap or coming close becomes alot less interesting when everyone else has as well.[/citation]
honestly, i play everquest, and i know at the very least, hitting the cap of 90 there is a milestone, its not a hard one, but its the major one, after that, its making your character better through gear and through progress and aa.
what diablo should have done was make the level 1-99 grind a bit more bearable, i mean i hit 99 ones, long LONG time to get there, but that was more or less it, by the time i hit 99 i had a crap ton of great gear and was barely wroth going out and playing more, besides just showing off.
what they should have done was make level 1-99 take 1-2 weeks of constant in game killing, and at level 95, unlocked the hell mode. and had every thing there be a level 100 character, and even the crap loot at that tier may out do the best gear you currently have, but all gear on that tier is tied to level 99.
that way it extends the game beyond the initial 99 levels, and give players who do hit the high end, the ability to feel like they are powerful, unlike this that i can only imagine, as we are seeing now, the cynicism of they will sell us level 99 over the years.