[citation][nom]Kami3k[/nom]Give me one reason why StarCraft should be at 60 dollars when they have taken out features like LAN, it's only 1 campaign. [/citation]
1. New Battle.net integration with Starcraft, Achievements, Cross-Game friends list
2. To play the multiplayer, you don't need the additional 2 games, the first game is still fine enough
3. LANS were popular when people didn't have good broadband connections. Now that we do, LAN play isn't really necessary. Additionally, it's to help combat piracy, and Blizzard deserves that, even if it's to eliminate a hardly used feature. And besides, I'm sure someone will crack it anyway.
For the amount of hours you would pour into Starcraft 2, $60 is chump change compared to say... Almost 90% of all console games ever. Would you say the same things regarding Bungie and the Halo franchise? Why did they have to release more and more games, why couldn't it just be one big story with the whole storyline wrapped in one game?
OH YEAH, because it would be 40 hours long you dolt. That's why they make multiple games, the story is so friggen huge it'd be stupid to make one game with all of it in it. If you think a 10 year dev cycle was bad for Starcraft 2, imagine if all 3 campaigns were in one. We'd have waited for another 10 years.