[citation][nom]borisof007[/nom]-snip-[/citation]
1 - Achievements? There's not really that many, and they're not that interesting. Cross-Game friends list? I don't have any friends that play WoW. It might be interesting with Diablo 3, but even then, it's not that amazing.
2 - If you want to play multiplayer with all the units they'll add and features and eventual bug fixes I'm sure, yeah, you'll need the expansions.
3 - not everyone has that good of a broadband connection, and it still doesn't solve the issue of if you've got 4 people in one place who want to play together. You're playing on one connection, which makes LAN far, FAR better.
Why are you comparing Starcraft 2 to console games? It's not a console game, and it's not marketed to console gamers.
I also fail to see your 'complaint' that the story would be longer? I've invested waaaay over 40 hours into games like Oblivion, Fallout 3, Dragon Age, and Fable.
If it's got a great story, length isn't an issue. And really, to be honest, the story of WoL didn't end up that great.
1 - Achievements? There's not really that many, and they're not that interesting. Cross-Game friends list? I don't have any friends that play WoW. It might be interesting with Diablo 3, but even then, it's not that amazing.
2 - If you want to play multiplayer with all the units they'll add and features and eventual bug fixes I'm sure, yeah, you'll need the expansions.
3 - not everyone has that good of a broadband connection, and it still doesn't solve the issue of if you've got 4 people in one place who want to play together. You're playing on one connection, which makes LAN far, FAR better.
Why are you comparing Starcraft 2 to console games? It's not a console game, and it's not marketed to console gamers.
I also fail to see your 'complaint' that the story would be longer? I've invested waaaay over 40 hours into games like Oblivion, Fallout 3, Dragon Age, and Fable.
If it's got a great story, length isn't an issue. And really, to be honest, the story of WoL didn't end up that great.