C&C4 Will Require Always-On Internet

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I don't blame the C&C team for this. I blame EA. When a game company becomes as big as them, it becomes run by lawyers and marketing, instead of the original game enthusiasts who probably created the company.
 
[citation][nom]anamaniac[/nom]For WoW and several Windows live (and Xbox live) titles, alternate private servers work wondows. =DPrivate servers have been the solution to an array of games before, so this is nothing new.[/citation]

because playing MMO's by yourself is loads of fun. Half of you who say you won't buy it will actually buy it. It's stupid for it to not have offline support. But in their defense look at all of you who are just waiting for the slightest justification to steal the game. What they don't realize is that the average person who downloads games has an attention span of like 30 seconds before they are off trying a different game they downloaded (talking from experience). So those people are not really worth the effort to prevent anyways.

I've modded my xbox's, downloaded games, played on cracked servers, downloaded hamachi, theallseeingeye, etc. to get away without paying for games. I've got a large library games I've stolen, but when push comes to shove it seems the only games I really spend time playing are the ones I paid for and compete on official servers with. So to me it's sometimes worth the 50$ to not have to deal with the work involved in cracking games/ finding servers/ patching games/ etc. Granted sometimes it only takes a few minutes to be up and running, however on occasion it can take much longer especially on games with frequent patches/updates. You have to ask yourself how much is your time worth to you.
 
Wow, legit buyers will get frakked and the hackers will create a dummy server app that fools the game into thinking its online and the game will play right along for the illegal copied users..

Good one EA, noobs.
 
[citation][nom]IronRyan21[/nom]This is Lame, Didn't EA learn from Spore?[/citation]

They quite did so sir, and they listened. No DRM. You got what you wanted, no? Still not happy? Why am I not surprised?
 
Now when EA posts shitty numbers the following years they are going to fall back on the old faithful excuse saying that "pirates stole their money!"

There will be no honesty from them saying that they made a terrible mistake in producing a gaming format that nobody wanted.

The stupidest thing of all is that through these actions of no LAN support and making an internet connection a requirement, EA will be producing more people that are going to be willing to pirate their software.

By attacking the people that pay their bills, EA is going to push those same people into looking at crakz or pirated copies of the games that play the way they want them to.

If someone is paying $50-60 on a game that they can't play then why pay for it at all. Say I have a gaming PC that is built completely stripped down because all its used for is gaming. It has no internet connection because I do not want a lot of software running in the background and I choose which updates to run on that machine. Why am I being forced now by a software company to change the way I run my machine? This is a sure-fire way to ensure people will pirate.
 
This will blow in EA's face.

I'm NOT a supporter of the limited game activation DRM system that exists in games like Mass Effect, Spore, Crysis Warhead, just to name a few. But this new implementation is indeed WORSE. I live in Malawi (Africa), where Internet connection speeds for the average home customer is slow and fees expensive. For a 24/7 connection, I currently pay $100 a month...it's not every month I pay due to the overwhelming $100.

I don't think gamers worldwide will embrace this Electronic Arts' conntect-to-play system. I can honestly say I'll not be buying this fourth installment, despite being a fan of RTS and huge supporter of the C&C series.
 
[citation][nom]jgiron[/nom]So this means that when my internet goes down, I can't play the game? I have never played the C&C series but I am a StarCraft fan. The developers need to find of another way to allow people to play the game if the internet goes out.[/citation]

Actually...I think your right! But guess what? Don't you or someone in your home pay for electricity every month? And doesn't that occasionally *gasp* go out!?! Also, tell me, how often does your ISP go down, and for how long? Tell me, that is, if you can remember...



 
So let me get this straight, its not enough to require us to actually a disc (which can be worked around), but to actually register said disc (also can be worked around) and be online all the time (soon to be worked around)? Essentially, your catering to the pirates. This is alot like focusing on that one bad kid in class and ignoring to majority of good students. The only thing that happens is jimmy gets the attention he wanted, finds a way to get out of the detention, and the rest of the class just gets more frustrated as the teacher literally ignores the fact that nothing is getting done. This is what grounds for a bad teacher, and essentially translates to grounds for a bad company. These companies better started investigating an almost archaic little notion called "common sense."
 
[citation][nom]Pei-chen[/nom]Just a mean for cable companies to charge you overage fee.[/citation]
I was just thinking how funny it is that cables monopolies want to charge by usage and take away unlimited interent -
yet game developers are just trying to come up with more ways to create internet usage.
[citation][nom]dechy[/nom]My reason: I play games mostly @ work (yeah, I'm lucky), and our firewall blocks EVERYTHING so obviously I only play single player stuff.Thanks Blizzard/Activision & EA, 2009/2010 will surely feel nice on the wallet.[/citation]
I can't agree more with this. I can't believe none of these developers have considered this. I would think a lot of IT/MIS people can play games at work even if only at lunch for some of them.

or better yet on those rare late night or ALL NIGHT sessions for a server replacement, major update, or fixing something that went down (even Y2K 😛 lol though the next one isn't for a while so there's hope for that one). there is a lot of things that can require a lot of waiting around or sometimes equipment is outsourced and you just have to be there. these times can be perfect for a LAN ENABLED game to pass the time.

stupid developers. maybe they forget most businesses don't let games through their firewalls unlike the developers firewalls unless the server is actually local to the building.
 
[citation][nom]paranoidmage[/nom]I don't cheat myself, but if someone wanted to cheat on a single player game, why would EA care? It's not really any of their business what people do on their own.[/citation]

I took it as a statement about players not using a pirated version thus no need for DRM
 
At first I was upset with these gaming companies for requiring a connection to the inter-tubes just to play the game. But I've done a 180 degree turn on this issue, and here's why:

1 - The companies make their own marketing decisions, for better or worse. It's their product, they can do what they want. We can bitch and moan, but it's their game.

2 - When more and more games require a net connection just to work, require good pings, require even massive bandwidth for updates (and they will), then it creates a proper free-market way for ISPs to get their asses into gear so they will HAVE TO offer the service that their customers demand.

Necessity drives progress. If somebody's ISP isn't delivering what the customer needs, they will hear about it. And they might lose customers because of it. So they will necessarily get better at what they do, or they will lose their market share. Anything that can be done to stick it to companies like Time Warner - I'm down with that.
 
[citation][nom]SolidSnakeHead[/nom]Oh! man, one good reason for this "always on" is like to alway cheack that you have a valid key for your copy. Good bye to the guys who download a copy from bit torrent site and copy the crack over the original exe program. I think I understand EA, they selling game to make money, not to make fan. If this business model make more revenue for them, all the game release after this will use this feature.Good bye, pirate guy.[/citation]
This game will be cracked no matter how many DRMs and other crap they put. It will just take perhaps more time to crack, look at C&C3, bioshock, spores, dawn of war 2, ... the only thing we can be sure is that this crap will annoy legit users.
 
If EA goes bankruptcy (very common in this time) and shut down the servers I will not be able to play a game I bought? Good bye EA
 
C&C4? I thought we just had #3 and it sucked squirrel's nuts. Red Alert 1 was the best and RTS all sucks except for Demigod. Demigod is actually a quite fun game.
 
Man, and I was pissed when I needed an internet connection and a Steam account to install Empire: Total War. This is 10x worse, and laughable at that. Nice job EA!
 
I have loved C&C since tsun and then i had a hacked copy from a friend and played the crap out of it then stopped and moved on that was in high school. about 2 years ago i saw that they had released all of the old games and on dvd and i spent the money on it. I work at a computer store and at the time we did not have high speed Internet and i played on machines for sale, and i have gotten legally C&C red alert 3 and played it here granted now we have dsl but about 3 months ago we didn't and we just had cricket wireless internet and it is not super fast and i didn't want to download the damn patch i just wanted to play the single player game, i may have high speed but i shouldn't be required to be connected to the net just to play a game, plus it sounds like that damn xbox live achivements bs they have i coulde give a crap of how well i play the game vs other people in the world i just want to play my game!!!!!! EA you need to listen to the fans because guess what not everyone plays that damn sims bs (i'm talking about that dumb make people and there world game not older sim city which is good)!!!!
 
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