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Guest
Guest
I've been all over the internet trying to figure this, still nothing and I'm getting desperate. Basically, in nearly every one of my newer games, I see a "ghosting" effect. It's like a momentary double image, like a new frame is drawn before the old one is cleared. This makes the games sort of blurry and some unplayable. I read it may be due to game FPS too slow compared to monitor refresh rate. This could be it; if I put details to min to boost FPS, I see the effect less. strangely when I manually lower monitor refresh rate it reverts back to the optimal in the game, so that doesn't work.
I have an Athlon 900 and a Radeon 32meg DDR, on a KT7-RAID motherboard and 256 megs of ram, and according to Quake3, the only game I don't see this in, I can get avg. 80fps at 1024x768 32bit with full details, and the monitor refresh rate at the resolution is 100hz (vsync is on, yet Q3 doesn't go above 90fps, strange).
I don't know if anyone here has seen this, but any insight whatsoever would be appreciated because it's preventing me from playing new graphics intensive games. thanks a lot!
I have an Athlon 900 and a Radeon 32meg DDR, on a KT7-RAID motherboard and 256 megs of ram, and according to Quake3, the only game I don't see this in, I can get avg. 80fps at 1024x768 32bit with full details, and the monitor refresh rate at the resolution is 100hz (vsync is on, yet Q3 doesn't go above 90fps, strange).
I don't know if anyone here has seen this, but any insight whatsoever would be appreciated because it's preventing me from playing new graphics intensive games. thanks a lot!