Can I see 60+fps on a 60Hz screen?

PolanaMaster

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Sep 1, 2014
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Hello everyone I've built a pc recently with Gigabyte GTX 970 and I'm maxing out all games 60+ fps at 1080p. My monitor only has 60Hz refresh rate so my question is can I even see those additional fps which are above 60fps?

Thanks for answering :) :) :)
 
Solution
This is always told wrong. If you do not have V-sync on, and you have 70 FPS, as an example, with a 60hz screen, you will indeed see 70 FPS, but there will be many partial frames shown. While the monitor updates its image and a new frame comes in, as a result of rendering frames faster than the monitor refresh rate, the monitor will shift to a new frame before it has a chance to display the whole image.

The frame is shown, just not a complete frame. A 60hz monitor can only show 60 complete frames, but if you have 70 FPS, you'll end up seeing 70 frames at an average of 60/70 of each of those frames.

At 120 FPS, you'll see 120 half frames on average.

Obviously a 120hz monitor is better.

NOTE: if you do not use V-sync, no matter...


Why would the game seem smoother? Sorry, I don't really understand. If I can't see those additional fps then why would the game seem to be smoother at 90fps rather than 60fps when I can't even see those extra 30fps?
 
If you have the money for a 144hz monitor then definitely get one. The game is much smoother and nicer to look at. I have 2 1440p panels at 60hz and 1 1080p panel at 144hz. I'm selling both my 1440p monitors and replacing them with 144hz 1080ps. The difference is amazing
 

The frames will be rendered. So, When you move your mouse in game it will not skip if the frame rate takes a massive dump.

 


You can see those additional frames. Its smoother because your monitor is refreshing the image on screen faster. For example if your getting 100 fps then your monitor is refreshing 100 times a second making movement much smoother.
 


I will probably get 1440p 120hz monitor and I will also go SLI in the future but that is a bit off topic. Can I see more than 60fps on 60hz screen? If I don't, then this means that I won't see the difference between my game running at 90fps and 60fps, right?
 
If your monitor is only 60 hz then no you can't really tell the difference between 60fps and 120fps. On a 144hz monitor you would be able to tell the difference between 60fps and 120. You would even be able to tell the difference between 60fps and 90fps.
 


So why did you get rid off 60hz monitors for 120hz ones when 60hz monitor can also render 120fps?
 



I got rid of my 60hz monitors because I can easily achieve 100 plus fps in most games even at 5760x1080. 100fps looks super smoother when you have a monitor that can refresh that quickly.
 


If you're using a 60hz monitor you will only see 60fps. Thats the limit that you can see. Going higher in framerate is a bad idea on a 60hz monitor as you will introduce screen tearing.

The reason it might feel like a smoother experience is due to getting rid of Vsyncs inherent input lag.
 
This is always told wrong. If you do not have V-sync on, and you have 70 FPS, as an example, with a 60hz screen, you will indeed see 70 FPS, but there will be many partial frames shown. While the monitor updates its image and a new frame comes in, as a result of rendering frames faster than the monitor refresh rate, the monitor will shift to a new frame before it has a chance to display the whole image.

The frame is shown, just not a complete frame. A 60hz monitor can only show 60 complete frames, but if you have 70 FPS, you'll end up seeing 70 frames at an average of 60/70 of each of those frames.

At 120 FPS, you'll see 120 half frames on average.

Obviously a 120hz monitor is better.

NOTE: if you do not use V-sync, no matter what your FPS are, you get screen tearing.
 
Solution
I'm glad someone was able to explain that better then I could. So on a 60hz panel you can technically see 120fps but since the monitor can't refresh that fast you don't really notice the difference between 90fps and 120fps. At least I couldn't anyways. Anything over 60fps on a 60hz panel pretty much looks the same. I would have to disagree with you about screen tearing though. Ever since I got a 144hz panel screen tearing has been a thing of the past.
 


No you wouldn't be seeing 120fps. The monitor can only display 60 full frames per second. Trying to push it past 60fps on a 60hz monitor would be adding incomplete frames.
 


Because the monitor takes so long to update the image on the screen, at nearly the entire 1/60th of a second, when a new image is sent to the front buffer, the monitor will jump to the new frame and continue to update the image on the screen. This results in tearing, which is the result of 2 different frames being seen on the screen at once.

The result is you see every frame sent to the monitor, but you might not get to see the whole frame as a new frame may start being displayed before the current frame is finished being displayed. 120 FPS on a 60hz monitor, results in 120 frames at an average of 120/60 of the image (1/2 the image) being shown.

And 144hz monitors do not remove tearing, but they do reduce how long a tear lasts, which can help minimize how noticeable tearing is.
 
So I guess screen tearing does occur but I guess I'm to focused on the actual game to notice it especially if its happening quickly. The best way I could describe it would be screen tearing on a 60hz panel is extremely obvious when getting over 60 fps. As for a 144hz panel screen tearing in general is overall much more subtle and hard to pick up on especially if you are immersed in a game
 


you can achieve 100 plus fps in most games with the GTX 770 ! .. i guess you mean most older games, because in recent modern games you can't achieve that with GTX 770
 
Well I don't max out the majority of my games. So I do get over 100 fps easily on medium settings with no anti aliasing. I don't play multiplayer fps's at 5760x1080. More so games like Grid 2, Payday, or easy to run single player games like Just cause 2.