can someone please explain to me....

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Archived from groups: alt.games.warcraft (More info?)

why a 2 second minor update download for WoW has to 'migrate'

EVERY DAMN FILE in my WoW directory?

big update= all 15000+ files being moved from somewhere to somewhere else

tiny fix= all 15000+ files being moved from somewhere to somewhere else

damn.

I know its not a big deal. but talk about inefficient.

The only explanations I can come up with is:

Its easier for the devs to have it do EVERY file, rather than picking and
choosing.

or

Its blizes way of sniffing out hacks and alterations to their code.

Any other ideas?
 
Archived from groups: alt.games.warcraft (More info?)

I think it's scanning your files to make sure you're not cheating.
Checksums and all that.

Andrew E. Wiggin wrote:

> why a 2 second minor update download for WoW has to 'migrate'
>
> EVERY DAMN FILE in my WoW directory?
>
> big update= all 15000+ files being moved from somewhere to somewhere else
>
> tiny fix= all 15000+ files being moved from somewhere to somewhere else
>
> damn.
>
> I know its not a big deal. but talk about inefficient.
>
> The only explanations I can come up with is:
>
> Its easier for the devs to have it do EVERY file, rather than picking and
> choosing.
>
> or
>
> Its blizes way of sniffing out hacks and alterations to their code.
>
> Any other ideas?
>
>
 
Archived from groups: alt.games.warcraft (More info?)

"Melkuth" <Melkuthnospam@gmail.com> wrote in message
news:d5e9an$nqc$2@lust.ihug.co.nz...
> I think it's scanning your files to make sure you're not cheating.
> Checksums and all that.

LOL cheating. If that was true then it should scan every time the game runs,
otherwise what's the point.
 
Archived from groups: alt.games.warcraft (More info?)

"Kevin C." <nomail@dot.com> wrote in message
news:k1Fee.2986$5o2.2978@newssvr13.news.prodigy.com...
>
> "Melkuth" <Melkuthnospam@gmail.com> wrote in message
> news:d5e9an$nqc$2@lust.ihug.co.nz...
>> I think it's scanning your files to make sure you're not cheating.
>> Checksums and all that.
>
> LOL cheating. If that was true then it should scan every time the game
> runs,
> otherwise what's the point.
>
>

The point is that if it took that long every time you ran the game, it would
be a PR disaster, and your client base would shrink faster than...something
that shrinks very fast.

With the patch, you EXPECT it to take some time. As long as the player's
already expecting a delay, you might as well scan the files for errors. It's
pretty common - City of Heroes does it to.

Incidentally, it's not always cheating that gets caught. The afore-mentioned
City of Heroes check that ran after Issue 4 got installed caught a couple of
files that had been causing me issues; ever since it found them and fixed
them, I've noticed a distinct lack of a couple bugs that've plagued me for a
while.

-[Blayde]-
 
Archived from groups: alt.games.warcraft (More info?)

On Fri, 06 May 2005 07:29:20 GMT, "Kevin C." <nomail@dot.com> wrote:

>
>"Melkuth" <Melkuthnospam@gmail.com> wrote in message
>news:d5e9an$nqc$2@lust.ihug.co.nz...
>> I think it's scanning your files to make sure you're not cheating.
>> Checksums and all that.
>
>LOL cheating. If that was true then it should scan every time the game runs,
>otherwise what's the point.

It's very easy to do a "quick" scan that's based from file modification
dates. It's very fast since it only has to scan the directory tree without
opening individual files.

This check is noticable, but wouldn't be long enough to create any
complaints.
 
Archived from groups: alt.games.warcraft (More info?)

In article <2tvm71deqm5ef08i9obsd53gh1csluh7f3@4ax.com>,
bk039@ncf.ca (Raymond Martineau) wrote:

> On Fri, 06 May 2005 07:29:20 GMT, "Kevin C." <nomail@dot.com> wrote:

> >"Melkuth" <Melkuthnospam@gmail.com> wrote in message
> >news:d5e9an$nqc$2@lust.ihug.co.nz...
> >> I think it's scanning your files to make sure you're not cheating.
> >> Checksums and all that.

> >LOL cheating. If that was true then it should scan every time the game runs,
> >otherwise what's the point.

> It's very easy to do a "quick" scan that's based from file modification
> dates. It's very fast since it only has to scan the directory tree without
> opening individual files.

Anyone who can hack a file to create a cheat knows how to set the file's
mod-date.

--
Nabuu, Tauren druid on Dethecus.
Also (rarely):
Chum, Gnome warlock, Bronzebeard
Tost, Dwarven rogue, Bronzebeard
Meadow, Night elf priest, Bronzebeard
Harmany, Undead mage, Dethecus
<http://www.ManyFriends.com/WoW/PhotoAlbum/>
Aka "Misc" -- If you don't remove your pants, I won't get your email.
 
Archived from groups: alt.games.warcraft (More info?)

On Sun, 08 May 2005 16:58:59 GMT, Nabuu <Nabuu@*YOUR-PANTS*ManyFriends.com>
wrote:

>In article <2tvm71deqm5ef08i9obsd53gh1csluh7f3@4ax.com>,
> bk039@ncf.ca (Raymond Martineau) wrote:
>
>> On Fri, 06 May 2005 07:29:20 GMT, "Kevin C." <nomail@dot.com> wrote:
>
>> >"Melkuth" <Melkuthnospam@gmail.com> wrote in message
>> >news:d5e9an$nqc$2@lust.ihug.co.nz...
>> >> I think it's scanning your files to make sure you're not cheating.
>> >> Checksums and all that.
>
>> >LOL cheating. If that was true then it should scan every time the game runs,
>> >otherwise what's the point.
>
>> It's very easy to do a "quick" scan that's based from file modification
>> dates. It's very fast since it only has to scan the directory tree without
>> opening individual files.
>
>Anyone who can hack a file to create a cheat knows how to set the file's
>mod-date.

That is correct. However, even people experienced in this activity can
sometimes forget a critical step.