I know that the GTX 1060 can technically turn on ray tracing. Nvidia never mentioned the GTX 1050ti or 1050 but is it possible to do it anyway ?
I suppose that is why rtx is in the name of the 20series and above cards lmao.I know that the GTX 1060 can technically turn on ray tracing. Nvidia never mentioned the GTX 1050ti or 1050 but is it possible to do it anyway ?
Yeah I know, I just wanted to know if I’d be able to try it out on the 1050ti (obviously not playing with ray tracing)The 10/16-series do not have RT hardware, so the only ray-tracing you may be able to do on those non-RTX cards would be RT emulation at something like 5fps.
In principle, DXR can run RT on any hardware using whatever level of emulation is necessary to make it work. In practice, most games don't allow you to do it as running RT on non-RT hardware or software renderer produces unusable frame rates.Yeah I know, I just wanted to know if I’d be able to try it out on the 1050ti (obviously not playing with ray tracing)
The gotcha is only the 6GB version is supported. The 3GB version is not. Ray tracing requires a significant amount of VRAM to hold the acceleration data. And it's still enabled, given that 3D Mark has recent entries for Port Royal using recent drivers.At one point a while back I recall Nvidia releasing a Beta driver that allowed Ray Tracing to be turned on with cards that didn't support it. IIRC it went back to 1080 and up. I am also fairly sure that the project got scrapped pretty quickly because it was severely hamstringing performance on cards without the additional (whatever they call them) cores.
Seems, according to this link from 2019 that it went back to 1060 cards.
How to enable DXR Ray Tracing on GTX 10 series pascal GPUs - Gizbot News
I have Tomb Raider which supports this feature, but the option to turn it on is not available. Neither is it on CP77.