After being away for five years and rerolling new toons, I can actually see myself enjoying this game for more than 3 months.
[citation][nom]mavroxur[/nom]WoW has been a failure since the pre-WOTLK patches when they started dumbing down the game and nerfing everything to make the game easier. That's why I quit before Wraith, and after wraith came out, i played for a few weeks (to give it the benefit of a doubt) and regretted even trying it after WOTLK. It's not the challenging, interesting game it once was back in the Pre-BC and BC days.[/citation]
I am inclined to disagree w/ you saying that the game is now worse. Going through the revamped vanilla content, and then hitting BC, and going to WotLK and Cata, I can tell you that the least fun portion was BC, because that is the most like old school Vanilla. Just because there is now an actual flow to the quests, and you don't have to punish yourself to get worthwhile rewards doesn't mean the game is worse than the old days. I understand some of the resentment as I played at launch and remember with disdain the quest to get the waterform for the druid, and quests for warlock pets, as they completely disrupted the whole questing flow you might have been working on just to get one skill. The time sinks are reduced significantly from what they used to be, traveling around zones is much less painful with more numerous flight paths, and quests are grouped together comprehensively instead of scattered all over the damn zone, and requiring you to grind 50 damn mobs for 5 drops.
Hitting the Outlands now gives you a taste of the old, and it tastes horrible. I don't miss the days of getting a quest in one corner of the map that sends me to the opposite corner, or even another zone, just to come back for a turn in. I enjoy that I can get a quest in one town and the majority of the objectives can be found close by. It just makes sense from a logical point of view. I hate that I spend the majority of my time just traveling and doing little else on the way to the next area in BC, yet in the other content you will usually find quests on the way to your next destination to keep you occupied. And phasing is the best damn thing to happen to MMO's since it allows the world to reflect your achievements and make it seem like you're making an impact.
I could never stay with vanilla because there was a certain point where the rewards became stretched too far apart to be worth while (30's is where it became a tedious grind for me), and there wasn't enough variety of content to keep me occupied during these times.
Getting back into WoW has been a blast, and aside from the pain and monotony of Outland, I've been going nonstop since a week after Cata's release and I haven't slowed yet.