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Archived from groups: alt.games.civ3 (More info?)
On Tue, 19 Oct 2004 01:05:15 -0400, "barefoot_tom"
<barefoot_tom@spamfree.yahoo.com> wrote:
>Hi! I've enjoyed CIV3 for about 9 months now, but I keep getting frustrated
>with cities deposing my rule and switching to the other side. There's no
>warning, no unhappiness in the city, I've got huge garrisons in the city,
>they just decide to switch. I usually start a new game when this happens.
>I downloaded the patch (1.29f I think) and I thought the patch corrected
>the problem, or at least gave me the option to prevent it from happening.
>It is still happening. Is there an option that I haven't found to prevent
>this? Please help...this is so stupid.
There's a switch--cultural conversions.
The reason it's happpening is that the other civ has more culture
than you do, or the city is much closer to their capital than to
yours. While it appears random it is not--only vulnerable cities can
be flipped.
>One other question: when I create an army out of 4 legionaries (each 3,3),
>does this create a 12, 12 unit? IOW, when this army hits something, is it
>hitting with an offensive power of 12 or an offensive power of 3? I use
>the army to round up weak units and turn them into a powerful unit, but
>I'm not sure I'm creating a tank out of a bunch of legionaries. Thanks!
No. You still have a 3,3 unit, just with 4x the hitpoints.
Very powerful in their own era, but they don't function very well into
the next era.
On Tue, 19 Oct 2004 01:05:15 -0400, "barefoot_tom"
<barefoot_tom@spamfree.yahoo.com> wrote:
>Hi! I've enjoyed CIV3 for about 9 months now, but I keep getting frustrated
>with cities deposing my rule and switching to the other side. There's no
>warning, no unhappiness in the city, I've got huge garrisons in the city,
>they just decide to switch. I usually start a new game when this happens.
>I downloaded the patch (1.29f I think) and I thought the patch corrected
>the problem, or at least gave me the option to prevent it from happening.
>It is still happening. Is there an option that I haven't found to prevent
>this? Please help...this is so stupid.
There's a switch--cultural conversions.
The reason it's happpening is that the other civ has more culture
than you do, or the city is much closer to their capital than to
yours. While it appears random it is not--only vulnerable cities can
be flipped.
>One other question: when I create an army out of 4 legionaries (each 3,3),
>does this create a 12, 12 unit? IOW, when this army hits something, is it
>hitting with an offensive power of 12 or an offensive power of 3? I use
>the army to round up weak units and turn them into a powerful unit, but
>I'm not sure I'm creating a tank out of a bunch of legionaries. Thanks!
No. You still have a 3,3 unit, just with 4x the hitpoints.
Very powerful in their own era, but they don't function very well into
the next era.