Computer too slow!

Crashman

Polypheme
Former Staff
Damnit! I'm doing some VERY COMPLEX surface manipulation (stretching, etc with 3d curves) and rendering goes fine but the math is killing my PC! Yes, my AIW 9600 Pro is displaying the results FINE (so much for heavy duty cards), it's the CPU that's too weak!

OK, so I've got this P4 2.6C and it's overclocked nicely, 1GB of RAM, and some of these calculations are taking 20 minutes!

I can't really sit around for 20 minutes every 5 minutes to play solitare (which also eats up a few cycles, BTW), so what do you guys suggest?

<font color=blue>Only a place as big as the internet could be home to a hero as big as Crashman!</font color=blue>
<font color=red>Only a place as big as the internet could be home to an ego as large as Crashman's!</font color=red>
 
DUAL-CPU or QUAD CPU setup. If you do this for living, you can afford that!

One of my friend do Video Editing for living and he bought a DUAL G5 MAC to do it! He needed that!

IF you 3d apps support multi-cpu, go for it!

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A7N8X / <font color=green><b>Sempron 2800+</b></font color=green> <- <i>Is this affecting my credibility?</i>
Kingston DDR333 2x256Megs
<font color=red>Radeon 8500 128Megs</font color=red> @ C:275/M:290 <- <i>It's enough for WoW!</i>
 
Seriously, there is not a lot to do to that else than spending some money on faster RIG. Even the faster CPU your board support might still need 15 minutes, not a great gain. If you have some pc parts lying around, and you software allow it, you can try distributed rendering over a network.

-Always put the blame on you first, then on the hardware !!!
 
Yup, network rendering is the key. Send the render out to another machine so the resources on your main machine are free solitare very quickly! :wink:

<font color=green>AMD 64 3700+
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CORSAIR XMS (1gb) PC-3200
Gigabyte GF 6800gt 256mb
Audigy 2 ZS
2_36.7gb Raptors/Raid 0
Tt 480 watt PSU</font color=green>