Control-Alt-Hack: Can You Teach Hacking with a Card Game?

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Sure, the idea is to provide the broadest access to the game content, but an electronic version or an iPod/Android app may have been the more interesting variant of teaching hacking ethics.

Keep in mind, many households and individuals cannot/chooses not to buy an iPad/tablet. Card games are still common among regular people because its a good way to play something on the fly.
 
G

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Making it a card game is really more of a novelty and/or an academic exercise for the UW doctoral students who made this. I wouldn't criticize them too harshly for it.
 

hetneo

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Tsk tsk tsk, by the number of comments I would presume that the average TH reader is younger than the Uplink game, and thus is of the opinion that card games are appropriate only for us dinosaurs in late 20s, or older.
 
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