Core Clock and Shader Clock, why are they linked?

Crashman

Polypheme
Former Staff


All I know is that the simpler the ratio between the two the better it works...but that the faster either side operates the better it works...so that it would be ideal if one side reached its limit as an even multiple of the other :p
 

amnotanoobie

Distinguished
Aug 27, 2006
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It might be possible that the higher-clocked side always seems to finish first, then it must wait until it could "sync-up" or reach a certain frequency at a certain point in time until they could pass data around. Faster clocks is still better though.