CPU Bottleneck? 1050ti

sith291

Commendable
Dec 25, 2016
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Would an AMD A10-6800K APU at 4.10GHz bottleneck a 4GB GTX 1050Ti? I'm looking to play games like ~CS:GO, GTA V, Total War, etc. Thanks!
 
Solution
Perhaps I should explain what I mean a bit better, I typed that in a hurry.

CPUs can deliver a certain number of frames in a game. GPUs can deliver a certain number of frames at a particular setting in a game. However, CPUs don't affect how many frames a GPU can deliver or vice versa, you simply get whichever is lower. Either one or the other will be less than 100% utilized in every case.

A faster GPU will allow for either 1) higher graphical settings at the same framerate, or 2) higher framerates at the same graphical settings, assuming you haven't hit the cap your CPU is able to deliver. I consider it a meaningless question because "bottlenecks" are moving targets, you can change which is bottlenecking the other by changing...
That's kindof a meaningless question. CPU and GPU load are largely independent of each other. Would you have higher framerates if you upgraded your CPU? Probably, yes. You could also still see benefits from a faster GPU too, because again, they're unrelated.
 
The AMD FX line of CPUs had below average IPC starting in 2014, they're even worse now. The AMD APU line-up is supposedly 10-15% worse than the FX line-up when it came to dedicated GPU performance. So, in my opinion, I would say yes, you will see a bottleneck there. I recommend if you haven't purchased any components yet that you upgrade the CPU to at least an Athlon X4 860k, it's slightly better than the FX-6300 and that definitely beats the A10-6800k. If not the 860k, then get an Intel i3 (ANY of the i3 processors will beat all three of the AMD CPUs/APUs I just mentioned). Hope this helps!
 


That's just blatantly untrue
 
Perhaps I should explain what I mean a bit better, I typed that in a hurry.

CPUs can deliver a certain number of frames in a game. GPUs can deliver a certain number of frames at a particular setting in a game. However, CPUs don't affect how many frames a GPU can deliver or vice versa, you simply get whichever is lower. Either one or the other will be less than 100% utilized in every case.

A faster GPU will allow for either 1) higher graphical settings at the same framerate, or 2) higher framerates at the same graphical settings, assuming you haven't hit the cap your CPU is able to deliver. I consider it a meaningless question because "bottlenecks" are moving targets, you can change which is bottlenecking the other by changing settings in a game, or my playing a different game. It's better IMO to consider the two components independently - can your CPU deliver the framerates you want, and, can your GPU give you the graphical settings you want?
 
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