CPU i5 7500 performance



CPU: i5 7500
GPU MSI GTX 1060 6 gb
Ram: 2x4 2400mhz DDR4
PSU:SEASONIC S12II 520W
MOBO: ASUS EX-B250M-V3/C/SI BULK
HDD: WESTERN DIGITAL BLUE 1TB 7200RPM
Windows 10 pro
Monitor: 1920x1080 60hz
 


You won't be doing any overclocking on a B-series motherboard, plus the i5-7500 is locked and would only overclock via baseclock increase, which isn't very practical these days and can only be done on a Z-series Intel motherboard.

You have a well balanced system. What games are you not getting desired performance? Again, what performance are you getting in these games?

I notice you don't have an SSD. If boot and load times are slowing you down, an SSD and clean install of Windows will help drastically.
 


I dont plan to overclock.
Some games use all of my i5 like AC origins (100% usage all the time).
I want to play the new AC Odyssey with 60 fps 1080p but looks like the game will be very cpu demanding and I afraid of getting some sttutering.
 
More ram will help too. 8GB is borderline, especially with graphics cards with 4GB+vram. More ram = more data flowing in ram rather than excessively using the HDDs pagefile which'll be the case here and slower performance as a result.
 


What you mean by "hard capping"? I go into the options and I enable VSync...
 


More RAM? That'll have a negligible impact at most. This build only has a 1060, 16 gigs doesn't make sense. And why would more VRAM make them want to upgrade their RAM? Wouldn't it be better to have the extra RAM with a 3GB rather than a 6GB model in case VRAM gets full and it has to move to system RAM? I have no idea what you're getting at with that.
 


How would locking the framerate increase the performance?! I don't have even the faintest idea of what you're going on about, here.
 


In Odyssey, CPU probably won't be the biggest bottleneck. Your specs are looking pretty good, if you want to boost performance the GPU is the component to pay attention to and will give you a much bigger boost than upgrading the CPU might, though at a higher price tag.
 


If my i5 is at 100% usage my gpu cant go futher and stuck at 70 or 80% and can causes stuttering
 
On phone so cant quote.

@2sidedpolygon

Vram data is constantly swapping to and from ram, vram does not need to be full before it does this. Nor will Windows use all available ram before pagefile is created. Along with other game data, 8GB ram which the OS is already taxing 2GB ram, that leaves 6GB system ram total, it's not enough.

Regarding frame rates, more frames = more CPU usage, the CPU needs to ready each frame for the GPU. I thought by capping frame rate to reduce CPU usage. 100% CPU usage can restrict flow.
 


Yes, it might, but if VRAM does run out, it will switch to use system RAM for anything else, and it still doesn't justify your statement. And what do you mean it's not enough? Would it kill you to look at a single benchmark? The difference is negligible unless you're running some really high settings on a really high end build which can handle them. 16GB of RAM and a 1060 just isn't a good pair, and almost certainly will have next to no impact on performance.

And as for your logic on the CPU usage... That's... Just... Not how it works. At all. And the framerate is locked anyway, so how would it help? You don't need to get all defensive about it, you're just not giving the guy good advice.
 


Yes, but if possible I would like to play with 60fps 1080p and smooth, if the cpu is at 100% usage sometimes the game is not that smooth, thats why I ask if is possible to increase the performance of my i5
 


If you're using more of your CPU, you're going to be getting better performance, so, while it may not seem good at a glance, 100% usage is actually a positive, and nothing to get worried about. It's pretty normal to see usage getting that high in games, even with more powerful processors, especially in a game like Origins.
 
There are a handful of games that a 4C/4T CPU will limit performance on a GTX 1060 and up, and AC Origins is one of them. Recommended requirement is an i7-3770 for both AC Origins and AC Odyssey. The only thing other than upgrading CPU and maybe RAM is doing what @boju said along with getting rid of any background tasks using the CPU.

I've heard the pagefile on the hdd being used when the RAM isn't enough, but I'm not sure that's an issue with most games.
 


The game will be limited by the CPU, but the GPU will make a bigger impact on performance. As for the 3770 being recommended, that's still a 4 core processor, and threads make very little difference, especially in gaming.
 


There's not a lot you can do to make the 7500 faster (Besides upgrading) so looking at resources in Windows is next best thing. Suggestions were to try lower frame rates and volkgren's idea to minimise background processes so the CPU isn't running into high usages. Less is more in some cases. Some games just run into a wall no matter what. But you wont know until you try things.

If you can reduce CPU usage by capping frame rate or reducing background programs, theres a good chance it will appear more smooth. Same with ram and pagefile usage, less hdd activity is better overall and less stutters.

Have you disabled Xbox dvr? It recording your game without you knowing wouldn't be helping.



Its a discussion not sure where you got that idea from me being defensive. Sorry if i gave you that impression but its not the case :)

100% CPU usage is not ideal. GPU usage is however albeit CPU at 100%, the whole system bogs down from it being overworked and cycles need to wait.

I agree 60fps shouldn't cause such high CPU usage, thats more to do with higher frame rates. Capping frame rate was a suggestion to help lower usages.
 


Im running a 2600k @ 4.5 with 1080Ti, Hyperthreading helps a lot.

HT off i get 20fps less in Farcry5 and Ghost Recon with a CPU usage of 95%

HT on, CPU usage drops to 80ish and GPU usage increases giving me those extra frames.
 


Yes, I have XBox dvr disable