cpu to pair with gtx 1070?

Liron_

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whats better for that gpu, i5 4590 or i5 6500? (i want no bottleneck)

i can get 4590 for cheaper and 6500 for slightly more. is it worth buying any of them or should I invest in higher tier CPU?
 
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It's 200mhz faster than the 6500. I don't know what the price difference is for you to compare though. The 6500 is a good choice if you don't want to pay extra.

Liron_

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it's a bit expensive and too simillar to 6500 from what i saw, but i'll think about it.
 

kol12

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I'm finding my 4690k is starting to run out of headroom even at 60 fps in certain games. Games like Battlefield 1, Watch Dogs 2 and Tom Clancy's The Division average at 70-70% Cpu usage but are spiking to 90-100% a lot causing minor and sometimes major frame drops. Are you sure i5 is not starting to become a bottleneck at 60hz?
 

Liron_

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in 1080p high/utlra all games should run at 60 fps. you probably play at higher resolutions which require more horse power.
 

kol12

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No, I play the mentioned games at 1920 x 1200. 60 fps is consistent but the Cpu spikes to 90-100% which are occurring on average a lot lead to a feeling of instability with occasional small and large frame drops.
 

Liron_

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something strange going on your system, either cpu problem or gpu problem because this rig should have no trouble running 60 fps at 1080p games.
 

Liron_

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to be honest i have i5 4590, i made this thread because i wondered what people thought when it comes to buying i5 4590 vs 6500 (whats better to buy today)


my cpu is paired with my poor OC'd 660 which doesnt stop me from playing.

generally i dont really enjoy playing singleplayer games that much, maybe from time to time i'll try but that's it. I more like competitive games like overwatch, csgo, and h1z1 kotk.

with the proper optimization 660 runs them well, i dont really care about game details but i care more about frames. so overwatch I play on 900p all low to get a consistent capped 144 fps.

csgo 200-300 fps and h1 70-140 fps. (low settings, 900p or lower reosolutions)

netherless need to upgrade just my gpu to exprience smooth 1080p gaming, which is something i'll probably do soon. i do want 144hz monitor however as I heard they're very smooth but i am currently also fine with my OC'd 77hz dell monitor.
 

kol12

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I think it depends what games, the games I've mentioned are very Cpu demanding and although for the most part the 4690k is doing well it's evident that these games require more headroom. I'd like advice from someone with more knowledge as to what is happening here with the 4690k in this scenario.

Sorry to invade your thread but maybe what I'm experiencing could be of use...

 

kol12

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@ Liron_

Is the GTX 660 starting to give you issues hence the upgrade to GTX 1070? It would be quite a big upgrade over the 660 but I don't think the i5 would have any chance of doing 144hz, maybe in some games but in my experience the i5 4690k is on the verge of being a bottleneck even at 60 fps in the games I'm playing. We'll have to wait for more knowledgeable people to answer again but I suspect you may be better with i7.
 

Liron_

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honestly i think there just a problem in your pc. if your 4690k cant deliver at 1080p 60 fps then 6600k cant. (because the difference between them is couple of frames)

https://www.youtube.com/watch?v=Yz8MCnxVr70 that vid shows a good handle of the game.

my i5 handles the game i currently play on them very well. i might upgrade it 1-2 years from now when it starts getting old and re-built my pc.

144fps isn't meant for games like bf1 or watch dogs. its meant for multiplayer games which are easy to run like csgo, overwatch, rocket league, dota 2 and etc. however 100 fps will still appear smoother in 144hz.

i seriously think there might be something in your system eating some of your fps, like a program, gpu throttle, OS problem or idk what.


btw: https://docs.google.com/spreadsheets/d/1EQOWVLxk0DOFXKfzCmz9lEZ-qpMb7mIvt8KUYek69A8/edit#gid=0

your 4690k does a bit semi-bottleneck, still though you should expect better fps as its not in all games. you can try overclocking yoru cpu more to 4.5ghz.
 

Karadjgne

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The games mentioned, BF1 watchdogs etc are all optimized for 8 threads. They'll run on an i5 but run better on an i7. It's not that the i5 is too slow or can't handle the processing, it's just that there is a need for more threads. BF4 started this trend in a major way, so much so that the fx 8350 was ranked second place, beaten only by the Intel i7s. Intel i5's have the same IPC as their i7 counterparts, the only difference being thread count. So for most games an i5 is sufficient as the games are coded for IPC. The op named games don't rely on IPC as much as thread count. This is not to say an i5 is a bottleneck, just that for those particular games it's not enough. A move to an i5-6500 from an i5 4590 will yield almost no betterment. To get any real lowering of cpu usage, you'd need to move to an i7, but even that'll be deceiving as thread count usage will rise and the game/gpu will be better able to take advantage of available resources.
Gw2 on my i5-3570k/660ti shows 55% cpu usage. Gw2 on my i7-3770K /970 with 4k DSR shows 54% cpu usage.
 

kol12

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Well interestingly I am maintaining 60 fps despite the 90-100% spikes with only occasional frame drops so I am interested to know as to why this is not a problem if frames aren't dropping significantly and whether this is actually what you would call a bottleneck or not.

I try to minimize background CPU usage as much as possible while gaming.

Just to be clear it's not a low fps problem just a high CPU usage with occasional frame drops.
 

kol12

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@Karadjgne

Is that not where most gaming is heading anyway, 8 threads +? How is the i5 not a bottleneck in the 8 thread optimized games? So are most games prior to say 2015 only 4 thread optimized? I understand dx11 can only utilize 3 cores anyway...

 

Karadjgne

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Almost all games prior to 2015 were primarily highly single threaded, they'd use 2-3 cores at best, games like skyrim etc. Mainly due to high usage of dual core cpus. Now 4 threads are the norm, with some usage of upto 8 threads. Yes this is probably the start of 8 threads optimized gaming, but 4 threads is where most games are still at. It's only a select few that really can use 8 threads and to date the only game I can think of that really demands 8 is Ashes of the Singularity. Games need to be playable by the largest market or you can't sell very many, so as long as 4 threads is still the lions share, that's going to be at least a minimum requirement. The games will play on 4, they'll just be slightly better off on 8. The i5 will only be a bottleneck when cpu usage exceeds gpu usage,and that shouldn't happen till somewhere in the 90%+ range of usage if you have a balanced pc.
 

kol12

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So the above mentioned games aren't actually designed to use 8 threads? I think what your saying is that with these games being so cpu usage demanding they run better with the extra processing power available from hyper threads as background tasks can possibly be handled by the hyper threads instead but aren't necessarily designed to use 8 threads?

I'm not sure how close to a bottleneck this is, below is a graph taken by myself while playing Battlefield 1 and represents roughly on average what I experience in the other mentioned games, except for Watch Dogs 2 and The Division having higher peaks, in that order. To me it comes across that these games require frequent short bursts of up to 90-100% from the i5. On average would you say the possibility of bottlenecking is quite minor in this scenario?

Perfmon_Log_BF1_Empires_Edge.png

 

kol12

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My theory is that when these 90-100% spikes occur, the excellent ipc of the 4690k is able to quickly process the high amount of information demand and then return to an average 70%. How does that sound? Purely theorizing...

Edit: This actually goes against the idea that the mentioned games are thread optimized rather than IPC.