Cryptic Studios Calls For a Metacritic Reform

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MMO reviews are overly generous, if anything. Go back and check archived reviews for games like Everquest 2 and World of Warcraft if you doubt me - not once in any review did they mention that EQ2 went down for maintenance for at least a couple of hours DAILY. If your window for gaming fell between 8 and 10 AM, the game was absolutely unplayable for you. I never once saw a review that pointed this out, and to this day I am more compelled by negative reviews than praise from these sources that I no longer fully trust.

That said, I suspect that many journalistic sources will favor a "review in progress" methodology - not in the interest of fair reporting, but rather in a bid to secure more repeat traffic on their websites.
 
Star trek did great what star wars failed at and star wars did ok at what star trek failed at. Together they could have made a great game.

In STO the space missions were spectacular and felt truly epic when you were flying around trying desperately to destroy the planet eater with 10 other ships. But everything and I mean EVERYTHING about the ground game sucked ass.

In SWTOR the ground combat was a wow clone with a star wars skin and better graphics, but it worked. While the space combat was a roller coaster with guns where you aimed at stuff on the screen and shot at it. Space combat pretty much sucked.

That being said, I partially agree with the premise of the article in that metacritic should allow for games to have revised user scores. Show something like last 6/12 months, then lifetime average.

Sadly for Cryptic though, this would do nothing to persuade users to come back to a broken game.
 
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