[citation][nom]internetlad[/nom]... A truly great game doesn't just drop you in the world, give you an objective and say
"Have fun", a truly great game makes you believe you are in the world, and evoke emotions
related to the world you are in. ...[/citation]
I think you might find this old article interesting:
http://www.sgidepot.co.uk/reflections.txt
Seems to me that some games companies have lost sight of the basics...
Someone said earlier they still prefer the single player campaign in the 1st Crysis. I've
been a late-comer to Crysis, played it for the first time a couple of weeks ago, was
instantly & totally hooked. Played it all night until I'd finished it around 9am the next
morning. Excellent.
Bagged Crysis2 off eBay afterwards, been playing it yesterday. Graphics? Obviously much
improved, it looks great. But the gameplay? Well... hmm. It just doesn't feel as open as
Crysis, almost as on-rails at times as MoH, not even as flexible in choices as CoD2; in
numerous situations, looking at my surroundings, it seems like there should be several
options as to what I can do, but in reality the route through the environment is a lot more
guided. Did anyone else find this? In scene after scene, there's one way into an area, one
way out. The gfx is great, but the gameplay is definitely lacking compared to the original,
or at least that's how it feels to me; I've not been pulled into the gameworld in the same
way Crysis managed to do. Though set in New York, I kept feeling like I was always in a
highly localised area which really could have been anywhere (pity, I've been to NY, fantastic
city, was looking forward to being immersed in familiar surroundings).
Crysis isn't remotely as open-world as Stalker or Oblivion, but it did strike a nice balance
as single-player games go. The clips I've seen of Crysis3 make it *look* like one can go
anywhere and do anything, but is it infact more guided & on-rails like Crysis2? I won't be
buying Crysis3 because of the net link nonsense, I'm just curious of what people think from
a gameplay perspective. Someone said they finished the main campaign in 4 hours; yikes,
that's short. If Crysis3's single player experience really is guided & short, this implies once
again that all the dev effort has been on multiplayer because it's perceived that's where the
big bucks are to be found. Shame.
I suppose my ideal game is something like Stalker or Oblivion but with Crysis3's graphics,
but it seems as if such a game is never going to become a reality now.
Ian.