Crytek Job Listing Reveals Intent to Bring CryEngine to Linux

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One could just write an adapter layer with DirectX interface and OpenGL implementation and run the engine on top of that. Easier said than done, I guess.
 
This sounds like the job from hell! You would really need to know your stuff, windows, linux, direct x, and opengl programming environments.
 
Direct3D -> OpenGL libraries already exist, likely CryEngine uses some sort of wrapper interface already. So shouldn't be all that bad graphics-wise, but DirectX is much more than just D3D.
 
Crytek sure does release some beautiful games... but I feel their money would be better spent on community and game support. They pretty much abandoned Crysis 3 MP with all of the community up in a roar about it being unbalanced, unmonitored, and unsupported by Crytek staff. Still, it was better managed than C2 MP was but Crytek really needs to invest in long term support and updates before I will continue buying their products.
 




I fail to see how intelligent responses get downvoted while poorly thought out responses get upvoted on Tom's. An adapter layer is a bad choice for several reasons including performance. The entire lower layer will have to be rewritten in a cross platform system (though that may be partially done already).

My guess is that this isn't being done for Linux per se but to open the engine to Android devices and the mobile market.
 
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