Question Cyberpunk 2077 - - - slow texture and model pop-in ?

Jan 11, 2024
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SPECS: All new components from this month:

Mobo: MSI X870 Tomahawk
CPU: Ryzen 9800X3D
GPU: RTX 4080 Super
SSD: Installed on SN850X
PSU: Corsair RM1000x
RAM: Corsair Vengeance 6000mts 2x16gb DDR5 30cl
Clean windows install on fresh SSD - Kingston Renegade fury

I'm getting this strange pop-in and low draw distance for world details in Cyberpunk 2077.

To illustrate, it's most obvious when taking over cameras. In the below link, you can see Jackie's model load in slowly, and when switching camera, the area will load in slowly, and the physics will go crazy. In the second link, the billboards change when I get within a certain distance.

View: https://youtu.be/29QM0foCXVU?si=FYAdBeMe3QuRqVc3

View: https://youtu.be/dmTwpsqaAOA?si=EDLelRXv2P6dMxdG

  • I've tried HDD mode on/off, I've tried high settings, low settings, nothing makes an impact.
  • I've reinstalled the game on three separate NVME SSDs, and there are no mods installed, and I'm still seeing this effect.
  • I've been monitoring my CPU and GPU through RTSS, and usage, temps, and voltages seem to be as expected.
  • All divers are up to date.
  • I've purchased it on GOG Galaxy.
Does anyone have any tests I can run to isolate the issue? Many thanks!
 
Last edited:
GOG Galaxy. Will that make a difference?
it can.
many offline installers will be iterations of the games that have issues inherent in them from release.
even having a strictly online service that keeps them up to date automatically providing patches, etc can cause problems by installing newer versions that also have new issues.

i've still got CP2077+Phantom Liberty v2.13(76205) from GOG installed and have had no issue whatsoever.
include your power supply make & model + it's overall time in use.
also include your RAM make & model.

and make sure you are running the latest motherboard BIOS available,
along with all of the latest drivers available directly from the board manufacturer product support page(s).
 
Jan 11, 2024
13
1
15
it can.
many offline installers will be iterations of the games that have issues inherent in them from release.
even having a strictly online service that keeps them up to date automatically providing patches, etc can cause problems by installing newer versions that also have new issues.

i've still got CP2077+Phantom Liberty v2.13(76205) from GOG installed and have had no issue whatsoever.

include your power supply make & model + it's overall time in use.
also include your RAM make & model.

and make sure you are running the latest motherboard BIOS available,
along with all of the latest drivers available directly from the board manufacturer product support page(s).
System: All new components from this month
  • GPU: RTX 4080 Super
  • CPU: 9800X3D
  • MoBo: x870 Tomahawk
  • SSD: Installed on SN850X
  • PSU: Corsair RM1000x
  • RAM: Corsair Vengeance 6000mts 2x16gb DDR5 30cl
  • Clean windows install on fresh SSD - Kingston Renegade fury
MSI just released a new Mobo update the other day, so I'm one update behind. I have up to date drivers, both chipset, and graphics drivers.
 
Watch the resource manager and maybe load one tools that lets you see detailed gpu and cpu load.

This should give you a idea if the problems are really related to the disk.

Cyberpunk can kill pretty much any machine. It is mostly GPU bound unless you turn down all the settings. Even a 4090 struggles to run at 4k with ray tracing on. You have to use all the tricky fake frame generators to get better rates but then you sometimes get the artifacts and can still feel the lag at time even though the frame counter says everything is fine.
 
Jan 11, 2024
13
1
15
Watch the resource manager and maybe load one tools that lets you see detailed gpu and cpu load.

This should give you a idea if the problems are really related to the disk.

Cyberpunk can kill pretty much any machine. It is mostly GPU bound unless you turn down all the settings. Even a 4090 struggles to run at 4k with ray tracing on. You have to use all the tricky fake frame generators to get better rates but then you sometimes get the artifacts and can still feel the lag at time even though the frame counter says everything is fine.
I'm using HWInfo64 and RTSS to monitor FPS, cpu/gpu temps, clocks, utilisations. everything seems normal and within spec of the components. I'm getting quite good FPS, it's just the low draw distances for textures and models. It looks like something you would see on an HDD, but I've run some speed tests on my SSD drives, and they are performing as expected. I'm really stumped on this one!
 
You should also see spikes of data going to the ssd at the same time that you see the problem on your screen. SSD read times are really fast and do not drop like write does with the dram cache. It should not really be a limit.

There is another setting I completely forget the name of in the bios that allows the cpu to talk to the gpu memory at higher rates. It should be on by default with your video card. Not very helpful but I am pulling a blank on the feature name.

Could this be a setting in cyberpunk. There are so many settings
 
Jan 11, 2024
13
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You should also see spikes of data going to the ssd at the same time that you see the problem on your screen. SSD read times are really fast and do not drop like write does with the dram cache. It should not really be a limit.

There is another setting I completely forget the name of in the bios that allows the cpu to talk to the gpu memory at higher rates. It should be on by default with your video card. Not very helpful but I am pulling a blank on the feature name.

Could this be a setting in cyberpunk. There are so many settings
I've gone through my BIOS and looked any any setting that might be relevant, and anything that should be on or off is so.

I've changed every setting in Cyberpunk and reinstalled it many times.
 
So the setting I was forgetting is called resizable bar. You want this feature on. It should be by on default for most newer machines. Like is but this setting makes a big difference in games that load large amount of texture like cyberpunk.

Cyberpunk has so many strange issue because it puts such huge load on machine. Maybe it is just something you notice and in now bugs you. Kinda like how I now see the artifacts when i use DLSS frame gen and always turn the feature off.
 
Jan 11, 2024
13
1
15
So the setting I was forgetting is called resizable bar. You want this feature on. It should be by on default for most newer machines. Like is but this setting makes a big difference in games that load large amount of texture like cyberpunk.

Cyberpunk has so many strange issue because it puts such huge load on machine. Maybe it is just something you notice and in now bugs you. Kinda like how I now see the artifacts when i use DLSS frame gen and always turn the feature off.
Yeah that setting was ok by default. Thanks so much for responding. I'm hoping it's just me, but the more I play, the more I notice the pop-in and low textures, especially for distant things.