Hello
I started playing Days Gone recently and I noticed low GPU utilisations when going in places with a lot of elements to render such as villages and camps. The game runs fairly well on my PC and I have it locked at 72 FPS using the in-game V-sync. The issue is that when I go to a populated area such as the ones described above, the framerates suddenly drops to as low as 50 FPS and the GPU utilisation remains low rather than being used at 99%. I reckon this could be a game optimisation problem, however, I would really want to hear your thoughts and possible fixes.
Specs:
I5 9400f
RX 5600 XT Red Dragon (I am using an unlocked BIOS which makes the card run at 2000MHz core frequency and 1864 memory frequency, but I can go to higher if I want)
16GB RAM 2666MHz (I decreased the timings manually)
Thanks
I started playing Days Gone recently and I noticed low GPU utilisations when going in places with a lot of elements to render such as villages and camps. The game runs fairly well on my PC and I have it locked at 72 FPS using the in-game V-sync. The issue is that when I go to a populated area such as the ones described above, the framerates suddenly drops to as low as 50 FPS and the GPU utilisation remains low rather than being used at 99%. I reckon this could be a game optimisation problem, however, I would really want to hear your thoughts and possible fixes.
Specs:
I5 9400f
RX 5600 XT Red Dragon (I am using an unlocked BIOS which makes the card run at 2000MHz core frequency and 1864 memory frequency, but I can go to higher if I want)
16GB RAM 2666MHz (I decreased the timings manually)
Thanks