News Developer releasing self-described 'shovelware' on the PlayStation Store has made nearly $350K in under 1.5 years

Status
Not open for further replies.
So, what's the secret behind the success of these titles? Beyond simple novelty and a cheap joke game to launch or send to a friend's console, of course. The answer seems to be Trophies— Trophies on PlayStation Store serve as publicly displayable achievements, and games like these are a pretty easy way to get a Platinum Trophy as long as the requirements aren't too strict. In this case, it's just pressing the button 1000 times— which is an ultimately painless, if tedious, endeavor.
So the PlayStation store is about to have the exact same problem Steam currently has
 
  • Like
Reactions: artk2219
Status
Not open for further replies.