RMAH ruined this game, as such I had no need to buy it
😉 These days if it doesn't sell on gog.com or with no protection I can't be bothered. I refuse to pay more than $20-30 these days as the developer of Torchlight 2 clearly states he makes the same on $20 as he did back when he was selling retail for $60 ($12/20 per sale). So why should I pay anything more to blizzard/ea etc? I download my games these days, so no printed manual, no box, and with no DRM it should be $20. With the internet advertising is fairly cheap also. No TV ads needed these days. Torchlight 2 is a better game for that price too.
If they had spent more time on the game instead of crap like RMAH it may have been better. How much dev time is wasted making something that requires you to be online all the time (RMAH) and constantly fighting hacks? What a waste of dev time and senselessly locking you into online and NO LAN! Ridiculous. The old versions are still played because of lan (same with starcraft 1/broodwar). If you cut out lan, you cut me out. I have no intention of playing online with a bunch or idiots (not all ppl obviously, but enough to ruin my experience with so many acting like 5yr olds with keyboard). I desire single player, or lan/parties with friends (or private server also, but again, can't work with RMAH type games).
Paying for this type of crap is kind of like paying for cable tv then being forced to watch commercials. Why would I pay for cable tv over Netflix/Amazon on Demand with neither showing commercials and for a total of $~17 for both combined?? Same problem with hulu which we didn't last past the trial...LOL. A commercial came on and the whole room was like "WTF?"...ROFL. "Don't you pay for this?". "Cancel this crap" as the room erupted in laughter. Worse comments came when we got hit with "this is only available via web"...Wake up hulu, I don't pay to watch on my PC. I don't pay for commercials either. I get the same treatment on the free membership so why pay?
Game devs had better wake up. $20-30 is about max these days as mobile gaming brings down the cost they'll be forced to compete with cheap fun or die. Big devs will die just like consoles (doubt they can adapt to a $20-30 model). This is going to work out great for gamers (as we get more like torchlight/legends of grimrock etc for $15-20), but will kill EA/Blizzard's of the world. Bring on the 100's of small devs, with less than 50 employees and little overhead.

Legends of Grimrock was made by 4 guys and tested by their families/friends...ROFL. I believe $15 never bought so much fun. If the next one is 2x bigger I'd happily pay $30. Can't wait for torchlight 3 either
😉 There is a ton of games on Gog.com and not all old either. I'm guessing that's why they dropped the old name

Most are under $15 (I'd say a good 90% are under $10), and there are many with pretty good graphics. IE: Torhclight1, The Witcher (1+2 both enhanced), grimrock, HOMM 5 etc etc...You can say the same about steam if you don't mind the software (I do mind-but just saying). They have sales all year long at both places.
Large devs are producing fewer and fewer titles (taking less risk each year too, sequel after sequel that give almost nothing new), while little devs are starting to flourish. Welcome to the new world EA/Blizz

Everyone around you is claiming bankruptcy. You two are next I hope
😉 Maybe then I'll get a decent football game. Madden hasn't changed much in 4-5 years and never seems to have better GAMEPLAY (hence I haven't bought it in years - 1 game at a friends and I put my wallet away until the next year again).
evga_fan: This was an easy task...All he had to do was give us what we wanted. He chose to ignore that and do RMAH/no lan. There should have been no fear as it was so easy to know what we all wanted. More of the SAME with updated graphics etc. This should have been a no brainer. If you don't know what your audience wants after a 10-12yr wait, you're a moron and haven't been reading your own forums. The guy knew, he just blew us all off. I refuse to support blizzard/atvi at this point as they've become EA.