Diablo 3 Director Jay Wilson Stepping Down

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
Good riddance.

Pretty much every decision, including every critical one, that Jay made about D3 was completely backwards.

Jay is a master of taking the wrong decision and making it sound perfectly sensible.

With enough time and motivation to write it up, I could systematically take every decision he made during the project apart at the seams, citing countless examples and referencing other titles to prove that these decisions were absolutely wrong.

It would be too long to read, and it certainly would take too much work to write.

I would also prove the pervasive atmosphere of self-delusion he inspired within his own team as they blindly stumbled down the wrong path and then spent all their resources justifying the decision to themselves and the public.

I should be dreaming about playing this game tonight. Instead I'm walking around thinking about how much i was looking forward to it around this time last year, and what a disappointment it turned out to be.




 
Activision should do themselves a favor and fire him, then he'll get hired by EA and destroy some of their games... two birds with one stone!


 
I mean not for nothing, this should be the best news since the launch of the game. At least they can only move upwards from now after hitting absolute rock bottom.

It's always easy to be wise when all said and done but with the outcome right in front of us, I really don't think he was completely aware of what he was getting himself in to. The Diablo-franchise has a really tough audience and they all know what they want. He should've been scared when presented with the opportunity to LEAD the developement! This is no easy feat and you'd better know what the eff you're doing before accepting the challenge!
 
Patch 1.0.7- Remove Jay Wilson - Good move(already done, good job Blizzard, FINALLY)
Patch 1.0.8- Remove Auction House - Good move
Patch 1.0.9- PVP - Good move
Patch 1.1.0- Bring in attribute points - Good move
Patch 1.1.1- Wider Skill Variation - Good move
Patch 1.1.2- Better Drops

Jay Wilson almost put Diablo 3 in a state of beyond repair but they're still might be hope. The biggest damage he's done in theory is taint the Blizzard name forever.

EA should hire him(to make them go bankrupt faster, or he can go back to McDonald's

Don't worry Jay, by you leaving will not impact Diablo 3 negatively, you're right. You directing this franchise has done exactly that. Who would have thought that anyone would be able to destroy one entire franchise with the garbage you gave us.

F U loser
 
Good thing i never get to see him on the street, otherwise i'd beat him up good for cheating me over my hard earned cash with a crappy, broken game. Seriously, this guys should be banned from Blizzard before he ruins another great legacy...
 
[citation][nom]rantoc[/nom]I'm sure that this "success" will lower the number of pre-purchases they will get with future products, their brand took a big hit. From being considered a rock solid developer who always made good quality products where the tons of fans pre-purchased w/o thinking to beeing met with suspicion, read reviews and loose sales. - Success is both short and long-term, short term it was a gain but it will bite them in the ass later![/citation]

This... they got sales today at the cost of the D4, D5, D6... markets. I bought it on release before hearing the negative feedback and paid the price. Fool me once, shame on you - and you won't get a chance to do it again.
 
Anyone who played beta knew the crap they were putting forth. I'd rather follow Blizzard North alumni and play much better games (Torchlight 2, Guild Wars 2, etc.). I think the only way to save D3 if they are not getting rid of the real $$$ auctions is to make it free to play.
 
I played Diablo 2 for years, probably putting in ~200 hours when it first came out, then other games came out, and I stepped away for a bit. Then, probably around 2003, I picked it up, poured another chunk of my life into it (150+ hours easy), before stepping away. Then did the same again in 2006, 2008, and even 2010 (though not as many hours the last 2 times). My friends and I talked about it, discussed what we could try next, which areas to scout out, look for items, whatever, couldn't wait for our next 4+ hour session. It was incredible, and the whole time we talked about how awesome Diablo 3 would be.

To say I was disappointed with the result of Diablo 3 would be an understatement. I think I played maybe 80 hours, and that was mainly because my friends really wanted to push through and beat the game on all levels. I was fine just beating Hell, and honestly I quit before we beat Inferno. Few emails were exchanged, talking here and there, but nothing like Diablo 2. I wanted it, I pushed for it, and I tried, but it just isn't the same. I didn't want the same game, just something that was as exciting, but instead it lacks so much it still blows my mind. I'm not giving up on it, maybe over the next 2-3 years some expansion pack and add ons will come about and it will be a great game after all, but only time will tell.
 
RMAH ruined this game, as such I had no need to buy it 😉 These days if it doesn't sell on gog.com or with no protection I can't be bothered. I refuse to pay more than $20-30 these days as the developer of Torchlight 2 clearly states he makes the same on $20 as he did back when he was selling retail for $60 ($12/20 per sale). So why should I pay anything more to blizzard/ea etc? I download my games these days, so no printed manual, no box, and with no DRM it should be $20. With the internet advertising is fairly cheap also. No TV ads needed these days. Torchlight 2 is a better game for that price too.

If they had spent more time on the game instead of crap like RMAH it may have been better. How much dev time is wasted making something that requires you to be online all the time (RMAH) and constantly fighting hacks? What a waste of dev time and senselessly locking you into online and NO LAN! Ridiculous. The old versions are still played because of lan (same with starcraft 1/broodwar). If you cut out lan, you cut me out. I have no intention of playing online with a bunch or idiots (not all ppl obviously, but enough to ruin my experience with so many acting like 5yr olds with keyboard). I desire single player, or lan/parties with friends (or private server also, but again, can't work with RMAH type games).

Paying for this type of crap is kind of like paying for cable tv then being forced to watch commercials. Why would I pay for cable tv over Netflix/Amazon on Demand with neither showing commercials and for a total of $~17 for both combined?? Same problem with hulu which we didn't last past the trial...LOL. A commercial came on and the whole room was like "WTF?"...ROFL. "Don't you pay for this?". "Cancel this crap" as the room erupted in laughter. Worse comments came when we got hit with "this is only available via web"...Wake up hulu, I don't pay to watch on my PC. I don't pay for commercials either. I get the same treatment on the free membership so why pay?

Game devs had better wake up. $20-30 is about max these days as mobile gaming brings down the cost they'll be forced to compete with cheap fun or die. Big devs will die just like consoles (doubt they can adapt to a $20-30 model). This is going to work out great for gamers (as we get more like torchlight/legends of grimrock etc for $15-20), but will kill EA/Blizzard's of the world. Bring on the 100's of small devs, with less than 50 employees and little overhead. :) Legends of Grimrock was made by 4 guys and tested by their families/friends...ROFL. I believe $15 never bought so much fun. If the next one is 2x bigger I'd happily pay $30. Can't wait for torchlight 3 either 😉 There is a ton of games on Gog.com and not all old either. I'm guessing that's why they dropped the old name :) Most are under $15 (I'd say a good 90% are under $10), and there are many with pretty good graphics. IE: Torhclight1, The Witcher (1+2 both enhanced), grimrock, HOMM 5 etc etc...You can say the same about steam if you don't mind the software (I do mind-but just saying). They have sales all year long at both places.

Large devs are producing fewer and fewer titles (taking less risk each year too, sequel after sequel that give almost nothing new), while little devs are starting to flourish. Welcome to the new world EA/Blizz :) Everyone around you is claiming bankruptcy. You two are next I hope 😉 Maybe then I'll get a decent football game. Madden hasn't changed much in 4-5 years and never seems to have better GAMEPLAY (hence I haven't bought it in years - 1 game at a friends and I put my wallet away until the next year again).

evga_fan: This was an easy task...All he had to do was give us what we wanted. He chose to ignore that and do RMAH/no lan. There should have been no fear as it was so easy to know what we all wanted. More of the SAME with updated graphics etc. This should have been a no brainer. If you don't know what your audience wants after a 10-12yr wait, you're a moron and haven't been reading your own forums. The guy knew, he just blew us all off. I refuse to support blizzard/atvi at this point as they've become EA.
 
somebodyspecial: Good point but I was more refering to the bigger picture. Now while he could've just "copy pasted" much of D2 to make D3, I think directives and he himself wanted to try different areas to explore and "improve". Now we knew that would backfire (even before the game was set to be released)! I remember how disappointed I was and still am for the graphics. Looks like a 10 year old game and don't get me started on (RM)AH! Completely nullifies the grinding game.
HOWEVER I totally agree with you that working on a project for seven years and still being unable to deliver a finished game and giving the customer what they actually want (which is the whole point of the beta testing) is totally unacceptable! Not to mention not knowing what works and what doesn't! Like I said, I don't think he was completely aware of what he was getting himself in to. Apparently he was very much inexperienced.
 
Status
Not open for further replies.