Diablo 3 User Scores Tank Over Connection Woes

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Honestly, is any objective person surprised?

The whole argument of why you had to be online only for single player, to ensure single player items didn't end up on the RMAH, was destroyed when they announced you could play outside your region, but the drops you get from outside your region could not be placed on the RMAH. If they can ensure that inter-region items can't be placed on the RMAH, they could just as easily make sure offline single player items could not be placed on it as well.

With all of the news late last year and the beginning of this year of features being removed, PvP being one example, who wants to bet these features show up in have to pay for DLC.

Fact is, D3 smacks of Bobby Kotick-ish style of game development. I know when Vivendi bought Activision from him that he had some control of Activision Blizzard built into his contract, but still, until Vivendi wises up and fires him as CEO of Activision Blizzard he is going to destroy a lot of great game franchises. It's amazing how much of a hit Blizzard's reputation has taken since they were made a subsidiary of Activision Blizzard and under Kotick's control.
 
good, blizzard deserves to get mocked and told about their poor service!! they have had wow and sc2 for benchmarks and they should learn from their mistakes!!
 
Want to play a really good game with better graphics, check out Titan Quest. Even today it holds it own and there is none of the ALWAYS ONLINE s.h.i..t. Here's a comparison video i did on the two awhile back.

youtube.com/watch?v=hR0-fhJ6qAc
 
[Possible double post as my last one got lost]
I noticed FPS issues as it stuttered badly as I walked. I solved by changing the minimum CPU speed in Control Panel - Power - advanced to 100%, fixed.
 
customers were unable to play their $60 game because the servers overloaded and couldn't accept logins.

This is why I decided to wait a few days and buy Diablo III when the online service would be stable. Blizzard has a bad track record with the servers being stable on release day.

I still remember buying World of Warcraft on the day it came out only to enjoy a week of constant server crashes and log-in issues. I knew this same thing was going to happen to D3, it's in Blizzard's nature to release before they're finished preparing server side.
 
I'm honestly very glad I canceled my Diablo III preorder a long time ago, I'd be very unhappy with all the trash they put into 3, esp this always on DRM, the only thing i will ever play that uses such a thing is an MMO, for obvious reasons, thats required, and as close as I'll ever get, any other game using that drm method is automatically removed of any interest I had. Not for a matter of ISP troubles, but a matter of principles.

In this case, I'd rather put my money into torchlight II.

And that starcraft thing at the end, yay?
Rather play Total Annihilation. Though I'm curious if Blizzards multipart thing they got going for starcraft II will bite them in the end.
 
Without the amount of dumbing down Diablo 3 has received visually as well as technically, it makes Torchlight 2 seem more worth my money. Then there's the wait for Lineage Eternal which looks FANTASTIC
 
The lack of an angry mob denouncing Diablo 3 for not being on Steam is making me think that it was Activision fanboys the whole time.


"It happens for pretty much every major online game – including Battlefield 3 and Modern Warfare 3 – and you should be used to it by now" - agreed
http://www.vg247.com/2012/05/16/diablo-3-you-cant-log-in-and-you-shouldnt-care/
 
The thing that gets me is they knew this was coming. And did nothing. They had the same issues with the public beta and from what I can see they did nothing to prevent the same thing from happening on launch day. Whats the point of having a public beta to see how thing work/react under load if you then do nothing to prevent it from happening on launch day?

The graphics are a bit poor, but nothing horrible. My two big game play gripes are the auto leveling of the character, and the tiny spell/skills you get. Other then that it seems to be like a lot of fun.
 
With regards to the end of the article compared to Starcraft II's success, well, both Starcraft II and Diablo 3 are going to be a success, period. It's Blizzard and they are two different series where some will say broke grounds on there respective genre's. They sold a lot of copies and will make a lot of money, but success isn't always measured by sales, that's only in the corporate realm. A lot of people were disappointed with Starcraft II and felt that breaking the game into 3 separate pieces was a cheesy way for Blizzard to profit more off what they seen as one solid sequel. Not to mention people also bitched about the graphics, the units, and expected far more for the time they spent waiting and money that was thrown into it.

Starcraft II has a die-hard community and pretty much defines e-gaming so its success was pretty much set in stone regardless so long as the game wasn't really really really bad which it was far from. It kept to the basics and did very little else. Whatever bad comes from Diablo 3 now will most likely only affect Diablo 4, and by that time people will probably have forgot all the bad things that happened during Diablo 3's release and will fall head over heels all over again.

The forced connectivity to the Internet that these developers are doing with games is BULLSHIT. For multiplayer that makes sense, for single player you just break games when no connectivity is present suddenly you have a $60 coaster.
 
[citation][nom]ememememe2041[/nom]good, blizzard deserves to get mocked and told about their poor service!! they have had wow and sc2 for benchmarks and they should learn from their mistakes!![/citation]

So then you wouldn't put your single player items on the rmah, but you could level your character offline? Then go online all leveled up and get the same drops easier..so what would that change
 
[citation][nom]Skiim[/nom]people are just whiney nerds in my opinion. Wait a couple days holy shit.[/citation]
So people are whiney because they expect a game that has been in development for 12 years not to be as bad out of the gate as it is? Please explain the reason you hold a business to such lax standards.

And wasn't it said when this happened in the beta to just wait till the game is launched cause it will be fixed then. Apparently it wasn't (which makes one wonder what Blizzard did with the information they gathered from the beta).

Considering that Blizz has just been putting small bandages on WoW's problems since Wrath, and then only on the glaring problems of current content, what sort of assurance do D3 players have of them actually making real fixes to D3?
 
Path of Exile. It is everything Diablo 3 should have been. Try it, it's free to play, better graphics and you have actual builds you can make instead of the crap way blizzard did skills in Diablo 3. Don't get me wrong Diablo 3 is fine and a decent game (when you can get online) but Path of Exile feels more polished and deeper.
 
i was really excited untill i played the open beta.. now i couldent really care less. i had already preordered it.. and i have my copy here and installed..
however the game isnt the same as d1 or d2.. its not scary or menacing. music is bland.. all the voice acting is very mainstream..
its like they didnt try and make a epic game.. instead they made a game that every person age 6+ could play and understand.. WTF. diablo1 and 2 were evil dark and twisted. mangled and riped apart corpses all over the place. dark eerie music.. you had no idea what was waiting around the corner to kill you.. it was scary. with diablo3 you have a path to follow. there is no open areas. you cannot level your characters the way you want. no your lvl 11 monk is exactially the same as my lvl 11 monk.. Blah.. lame lame lame.. torchlight is the new diablo...
 
People are not winery nerds, there is not a single gaming company on earth that has better experience then Blizzards for handling MASSIVE amount of user concurrency. And yet they failed, and failed hard.

"Despite Blizzard's best efforts", What flipping efforts?
 
But Diablo 3 may face the same fate as Duke Nukem Forever: expectations have escalated over the years to the point where even the most polished game won't be good enough.

Duke Nukem Forever wasn't the most 'polished' of games though. Straight up Blizzard made a bad call going with DRM it's hated everywhere it is implemented, if the game had launched with the same server issues but people could play single player offline till the multiplayer server's recovered this wouldn't be such an issue. In fact if all the people playing single player could do so offline, the server's probably wouldn't have overloaded and error 37 might've been a minority problem instead of a majority.
 
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