Reynod :
Guys I have deleted a few abusive comments.
Please be aware when you post here that "the author" or "the guy tho wrote this" actually participates in this forum in order to respond to your questions ... unlike many of the other internet hardware sites where the author writes an article and flees.
Please be aware when you post here that "the author" or "the guy tho wrote this" actually participates in this forum in order to respond to your questions ... unlike many of the other internet hardware sites where the author writes an article and flees.
Reynod, you're the man!
But I restored them. I can take it, I've got a thick skin. The comments are valid, even if they're ridden with typical internet forum unkindness.
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As for you gents who suggested the bench is useless:
I did try to bench the game during large fights. As Chris mentioned, the game has no movie or save function in a battle, so the results were completely useless for benchmarking purposes because they weren't repeatable.
When i did test large battles, I didn't notice a significant frame rate drop when using the overclocked Core i7. In fact, the frame rate drop was higher in Old tristram than in some large battles as this area seems harder to render.
in each benchmark run I reloaded the level, so as I took the bench a lot of baddies were chasing me and on the map. i wasn't running around with nothing there. On top of that, I had a hireling with me who engaged multiple enemies as I ran around.
After a lot of tests, I think this is the best I could do to get repeatable results in a game with no save feature. If you have a better method we can certainly discuss it and we might even try it in a follow up.
Just please keep the tone light and positive. There's no need to put anyone down.