Archived from groups: alt.games.civ3 (
More info?)
Jeffery S. Jones wrote:
> On Wed, 19 May 2004 19:13:33 +0100, "Contro"
> <moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
> wrote:
>
>> The Stare wrote:
>>> "Contro"
>>> <moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
>>> wrote in message news:c8dq34$7l8$1@news5.svr.pol.co.uk...
>>>> The Stare wrote:
>>>>> "Contro"
>>>>>
<moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
>>>>> wrote in message news:c7ifbm$i38$1@newsg1.svr.pol.co.uk...
>>>>>> Jeffery S. Jones wrote:
>>>>>>> On Fri, 7 May 2004 10:28:47 +0100, "Contro"
>>>>>>>
>>> <moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> The Stare wrote:
>>>>>>>>> "Contro"
>>>>>>>>>
>>>>>
<moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
>>>>>>>>> wrote in message news:c7agn0$pof$1@news7.svr.pol.co.uk...
>>>>>>>>>>
>>>>>>>>>> If you turn off all the victory condtions, can you only win
>>>>>>>>>> by taking over the world?
>>>>>>>>>
>>>>>>>>> That is called a conquest victory and is one of the ones you
>>>>>>>>> would have turned off.
>>>>>>>>
>>>>>>>> But I thought conquest victory was owning 66.6% of the
>>>>>>>> landmass?!
>>>>>>>
>>>>>>> Nope, that is domination (two thirds of landmass and
>>>>>>> population, you have to have both -- though usually if you have
>>>>>>> the land you also have the population).
>>>>>>
>>>>>> ahh! Yes, I forgot about that
>>>>>>
>>>>>>>
>>>>>>> With all victory conditions off, you are left with
>>>>>>> histographic -- get to 2050 and if you have the highest score
>>>>>>> you win.
>>>>>>
>>>>>> Sounds like a good way to do it really! What happens if you
>>>>>> complete the apollo program before 2050, do you still get the
>>>>>> animation? Is there any point building the space parts still, or
>>>>>> do you not get any points for doing so?
>>>>>
>>>>> If the SS condition is off, you cannot build the apollo program.
>>>>
>>>> ahh, I see
>>>>
>>>> With
>>>>> it on, apollo doesn't give you the win, it only lets you build the
>>>>> SS parts. You don't win via SS unless you build all the parts
>>>>> before anyone else.
>>>>
>>>> Sorry, yes, that's what I meant
>>>>
>>>>>
>>>>> If you play out to 2050 for a histographic win, there is no bonus
>>>>> and your score will be what it says on the victory condition page.
>>>>> The ingame bonus is (2050 - year of win) * difficulty factor. Thus
>>>>> for HOF purposes, an early win will tend to give you bigger scores
>>>>> unless you learn to milk the game.
>>>>
>>>> I have a feeling a lot of you guys are good at that milking!
>>>> Especially from what you've mentioned!
>>>
>>> Milking a game is extremely tedious and time consuming.
>>
>> So you don't do that? Isn't it a way to get more time out of the
>> game...to see how far you can get your score and the like?
>
> Once or twice.
>
> OK, a few times. But I got a lot of that out of my system with Civ1
> -- I remember a game I played on Chieftain level, pushed the score
> over 5000, exploited the tech system to get space travel in 100AD
> (yeah, they did fix that in Civ2 and *really* made sure you can't come
> close in Civ3, barring game edits),
LOL Crikey! A good job they fixed that! 100AD is a bit early! still, well
done that you were able to achieve it though!
but most of all, as I had tech and
> map dominance so early in the game, the rest of micromanaging land and
> city development. I rush-bought everything once I had most cities
> making wealth, exploited as much land mass as I could (maxed the
> cities -- 127 was the limit in that one).
>
127?! that is a lot! I did have civ 1 on my SNES, but I never understood
it LOL So I didn't really play it much. I had Civ2 for my playstation as
well, but I never got into that either....I think it was partly because it
was second hand. I'm daft, and don't like second hand games and the like.
It effects my incentive to play them for some reason....if they are not new,
I don't feel inclined to play them as much. Crazy I know! But there you
go.
> It is nice to know that you *can* keep on racking up a score, but
> once you've done it there is less temptation to do it again.
Yes, I'm sure it's nice to do, but you would like to just play "properly" to
see how you can do then.
>
>
>> Mind you, I guess it is nice to be able to get a score without
>> trying to keep the game going for longer than it would have
>
> Also, you can simply play on after winning. No score, but if you
> want to see what you can do it can be a lot of fun. See if you can
> conquer everyone, see how well you can develop your cities, etc.
Very true! yet again showing just how good civ is, with all its game
options!