[citation][nom]Cleeve[/nom]I think what you're noticing is the 'blurring' effect in Dx9 caused by what I think is half-resolution post-processing (although I'm getting clarification from the devs: might take a while with all the holidays going on)This results in a clarity in Dx11 mode compared to Dx 9 mode. But I'd be hard pressed to call Dx 11 'better', IMHO the half-resolution processing causes an anti-aliasing effect that doesn't hurt visual quality, just makes it different.Like you say though, it's subjective. But from what you've said I think you'd probably agree with me that there isn't a massive difference that would cause you to recommend waiting for a Dx 11 card to play the game.[/citation]
Yea the game looks good either way.
Question, do you guys take a screen shot with the in game screen shot function, or do you use a capture method that takes a after the frame has been sent out of the video card. Like something to intercept the image from the DVI cable? I remember reading something about the screenshots not capturing the same image as the final output, But Its hard to know just how much can change without a comparison.
I don't know if their would be a difference, But my camera just cannot get a good screen shot.
I've been really torn between DX9 and DX11 mode, to me DX11 looks better, but the lost FPS w/ Vsynk causes the game to hit 30 FPS, which to me is kinda choppy. However with Vsynk off I get way to much screen tearing but it runs at 45+. I've lowered the details in DX11 and found a nice balance but I'm left with running at 1680X1050 4xAA.
Anyways, I'm a very picky gamer and normally don't start playing/enjoying a game until I get it at optimal settings.
Q6600 @3ghz, 4gigs Ram, 5870.
Yea the game looks good either way.
Question, do you guys take a screen shot with the in game screen shot function, or do you use a capture method that takes a after the frame has been sent out of the video card. Like something to intercept the image from the DVI cable? I remember reading something about the screenshots not capturing the same image as the final output, But Its hard to know just how much can change without a comparison.
I don't know if their would be a difference, But my camera just cannot get a good screen shot.
I've been really torn between DX9 and DX11 mode, to me DX11 looks better, but the lost FPS w/ Vsynk causes the game to hit 30 FPS, which to me is kinda choppy. However with Vsynk off I get way to much screen tearing but it runs at 45+. I've lowered the details in DX11 and found a nice balance but I'm left with running at 1680X1050 4xAA.
Anyways, I'm a very picky gamer and normally don't start playing/enjoying a game until I get it at optimal settings.
Q6600 @3ghz, 4gigs Ram, 5870.