News Donkey Kong Bananza among Switch 2 games with no DLSS support — reviewers balk at Nintendo's aversion to technology

Historically speaking, games that make the absolute best of a new console platform never arrive at launch. It's only after some years of experience and optimization that we start to see games that truly push the console to its limits.
 
AFAIK, the devs? nintendo? said DK Bonanza was released on Switch 2 because the OG Switch couldn't handle what the game was asking.
So, not entirely surprising it doesn't have DLSS baked in, but then you also have to remember...
Switch 2's hardware was already finalized and taped out around 2021~2022. Nintendo was sitting on inventory for 2+ years before they bothered doing anything with it.
The devs had at least 3 years to get it working, so no excuses, just low effort.
 
Why do we need low fidelity frame generation and upscaling again?

Are we trying to clear up internal data bus to be utilized by 8K advertisements that I'm forced to download?
 
Nintendo has learned nothing from all the mistakes Game Freak has made with the Pokemon games. This is disappointing. DK Bananza should be delayed until the performance issues are ironed out. We need to stop allowing publishers to kick games out unfinished to meet quarterly investor report deadlines. I miss the days when Nintendo couldn't easily patch their games and finish them later.
 
Mainly to compensate for the fact that the APU in this thing is a potato....
The APU in the Switch 2 is not weak as you think it is. The reason why it cannot perform well is because of the focus on low power draw. For context, the Ampere iGPU comes with 3x the number of processing units than what’s on the RDNA 2 iGPU found on the Steam Deck. It’s just lowly clocked on the GPU and memory especially when in handheld mode. The ARM processors are probably the weakest link on the Switch 2.

As for why DKB did not use DLSS, I think it may be the timing and the fact that the game engine is proprietary to Nintendo and not optimized for DLSS for ease of implementation. Given that there is a severe lack of games on the Switch 2 at launch, I guess the decision is to push DKB out ASAP as it’s running ok.