G
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Archived from groups: rec.games.roguelike.misc (More info?)
Just a few little bugs I've seen while playing DoomRL. Only one
serious bug, the rest are fairly minor or rare.
Major Bug: Boots are useless. Damage when stepping on acid/lava: one
per step, that I've seen. Damage when stepping in lava/acid with
steel, protective, or plasteel boots: one per step. (haven't tested
acid against plasteel, because I couldn't find any acid after I got
those.) Do boots protect against inventory damage? Prevent armor from
degrading in acid/lava?
Minor Bug: if you unequip an item while your inventory is full, the
item disappears entirely. (tested with boots only, so far.)
Trivial Bug: the messages about "Argh! Acid!" still display when
invulnerable.
Misspelling: things are "mortally" wounded. Two l's.
Suggestion: let DoomRL read default names (i.e., when you just hit
enter and the game throws ABCGi or John Romero at you) from a textfile,
so players can come up with their own favorite list.
Just a few little bugs I've seen while playing DoomRL. Only one
serious bug, the rest are fairly minor or rare.
Major Bug: Boots are useless. Damage when stepping on acid/lava: one
per step, that I've seen. Damage when stepping in lava/acid with
steel, protective, or plasteel boots: one per step. (haven't tested
acid against plasteel, because I couldn't find any acid after I got
those.) Do boots protect against inventory damage? Prevent armor from
degrading in acid/lava?
Minor Bug: if you unequip an item while your inventory is full, the
item disappears entirely. (tested with boots only, so far.)
Trivial Bug: the messages about "Argh! Acid!" still display when
invulnerable.
Misspelling: things are "mortally" wounded. Two l's.
Suggestion: let DoomRL read default names (i.e., when you just hit
enter and the game throws ABCGi or John Romero at you) from a textfile,
so players can come up with their own favorite list.