Downsampling VG248QE 1440p

Paramazon

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Dec 15, 2013
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Alright I have no idea where else to ask this so I will try here, first of all I have searched everywhere on google about this issue and could not find a proper answer. I have used this guide to try and downsample to 1440p http://www.neogaf.com/forum/showthread.php?t=509076

Whenever I put everything in and it passes the test, the whole screen is much blurrier and washed out than usual, this obviously should not happend and I can't seem to find a fix for it. As well as the windows resolution and in game cannot find a 1440p option even though it says it passed.


 
Well it is a 1920 x 1080 screen so 2560 x 1440 should not even be an option.

I understand down sampling can improve quality, but it may not work on all hardware and is very demanding(some games may already support super sample as well). Do not get me wrong, I loved the old AA method for some less demanding games.

What video card do you have?

If you can not get it to work that way, a 3rd party software called Game Companion may also be able to do it for you. I have never tested this feature, but in the past used its fake full screen and that worked out well.
http://www.nexusmods.com/oblivion/mods/39550/?
 
So... you want to force supersampling?

Supersampling (SSAA) is extremely computationally expensive, which is why it's almost always passed over in favour of more sane anti-aliasing techniques such as MSAA and FXAA. The difference in visual fidelity between 8x MSAA and SSAA is negligible yet the time and space complexity is significantly lower.

I highly advise against using modified renderers or drivers, as these can sometimes trigger cheat detection software.
 
That particular feature would never trigger a cheat detection, as it is simply viewed as a higher resolution, which gets downsampled on the monitor. Btw, there are different quality downsamplers on monitors. Your monitor may have a very poor downsampling technique, making it worse than normal, though you could probably force the video card to downsample as well.
 
I enabled the downsampling to scale on the gpu instead of the monitor, heck i dont even have an option to scale it on a monitor just GPU. and I know for a fact that this monitor is pretty good at downsampling since I've read some other forums and they have had success on it.

My gpu is EVGA gtx 780 ti.

The problem is after I test the scaling everything becomes washed up and blurry, I was reading other posts and people say its the total vertical pixels but im not sure.

here is a picture of my settings: http://imgur.com/2Mlw7uH
 
Old games looked great with this method because it also took care of transparent textures.

The guide linked has the video card deal with scaling.

Are you running HDMI? can you check to ensure the overscan option is set right as it can cause blurring when scaling is not correct.

At that resolution, your monitor will not do the scaling anyway. Lower than 1920 x 1080 your screen can scale. over that, the card has to do it.

EDIT

I just did a test of 2560 x 1600(1920 x 1200 native). In windows it looks awful(but truth be told using a quality image scaler to go from 2560 x 1600 to 1920 x 1200 looks only slightly better on text.) , but it seems to look ok with images, so maybe games will be fine. Will test some more.
 
I am running dual link dvi d cable because this monitor also supports 144hz. Yes obviously the monitor can't go up more than 1080p this is why the scaling is set on the GPU. and what do you mean by overscan option? where is it in the nvidia control panel?

It is hard to explain but basically when i test the 1440p resolution it does not look crisp or sharp at all but instead almost like washed up, comparing to the regular setting of 1080 it looks horrid I know for sure that I am doing something wrong because I have also tested many games that for sure support the 1440p resolution.

EDIT: nukemaster can you check if you have the option of 1440p in screen resolution of the control panel?( not the nvidia one or amd) apparently its suppose to show it there but mine isn't showing.

btw im running windows 8.1 if that makes a difference..shouldn't tho.
 
Ok, I just did some testing and aside of text looking kind of shimmery(presumably because my numbers of pixels can not divide evenly so if you want to do half of 2 pixels it would be one, but half of one would not work) it actually good in games(with a performance hit for my poor GTX 670).

Do screen shots look normal? They should look full 2560 x 1440.

I am posting a simulation of what the desktop looks like at my scaled settings. Again games look much better, but text can kind of look like this as well, but game text is not always this small so does not look as bad.
Click

It may be a limit of the actual idea. While it looks great in game play, it does not do text well and also has some downsides(due to the scaling it self.)

I tried to do some 3840 x 2400(my guess what that "2x" the resolution would reduce text issues.), but that was a no go.

EDIT.

I do have it(2560 x 1600) in the Windows control panel.
 
this is exactly what I did Vitric if you haven't read on some of my posts i actually showed an imgur of my settings in the nvidia control panel.

The problem is that even though its saying that it passed the test there is no actual 1440p as an option in windows resolution nor in game plus the blurry washed crap..

EDIT: nukemaster did you actually change the in game to the new resolution 1600p?? your pic still looks much better than what I get, mine looks like all the text is fatter and foggier

what about OS? what os are you running? cause im starting to think my windows 8 doesn't work on it

EDIT2: here is a pic of not showing the 1440p resolution http://i.imgur.com/LRsUzi2.png
 
Very strange. I do see the option for sure. This system is on Win7. I will see if I can grab you a Win 8.1 one in the morning.

Bioshock test. Reduces the stair and wire aliasing for sure. Again, some small text looks fuzzy(some fine detail may actually be lost). Do not go by brightness because the brightness changes all the time in this game(cheesy effect that also hides jaggies as well).


Tried Guild Wars 2 and it works as well(text issue still happens. text is just fuzzy and that kind of takes away a bit from this game. May try some Nvidia AA options for comparison in the future). Again, GTX 670 would need some settings tweaked to run this way all the time.
 
do you actually change the resolution in game correct? cause thats what you are suppose to do.. ugh i dont know why it doesnt work for me, none of the games are showing anything higher than a 1080p resolution even tho in the nvidia control there is a custom 1440p
 
yea I checked the ini still nothing. it would be awesome if you can try it on windows 8.. cause I have a feeling it might just be that.. really don't know why this is not working

EDIT: OMG WTF!!! I just tried downsampling on my 2nd monitor which is a regular 60hz HDMI 1080p and it worked perfectly, went into a game and there was a higher resolution option for it. one thing i noticed tho is in the nvidia control panel it said 2560x1440, progressive.

While when I was trying to get it to work on my VG248QE it only said 2560x1440 It must be the monitor but it makes absolutely no sense because as I have said before other people have it working on this 144hz monitor.
 
2560 x 1440 is progressive anyway.

So it comes down the the monitor after all. Well that sucks. You could try the other software, but it NEEDS ini edits from what I can see.

I guess you could try hdmi or display port on the other screen to see what it does.

Sorry I did not get a chance to test on the Win8 system, but seeing as it works on the other screen, it must be usable in Windows 8.

How does it look btw?
 
I went ahead and tried this technique on my system. It seems to work well, but is very blurry on the desktop. In game, however, it does appear to be like SSAA, or at least OGSSAA.

One note. I was not able to able to get it to work at 100+hz. I ended up having to settle on 96hz using this technique. Just set your desktop to your native resolution, and pick the resolution you like in game.
 
http://forums.guru3d.com/showthread.php?t=346325&page=15 scroll down to a guy name applejack, he is reporting that his VG248QE monitor works just fine with the settings.

I am so sure that this monitor is capable of downsampling and I know I am missing something!!

I am going to try my other computer with this VG248QE monitor and see how it works, maybe I have a program or something that is denying this.. don't know if lightboost is affecting it.. maybe

EDIT: damn it I dont have dual link dvi port on my other pc. well can't test it on that.
 
yep it was definitely light boost.. but turning it off didnt do anything I had to actually uninstall the strobe light setup in order to use to 1440p or higher... oh well I don't really want to keep uninstalling and reinstalling the strobelight to use downsampling. too much of hassle.
 
are you talking about the game companion that you linked earlier? with that will i need to edit the resolution in the folder? or will it allow to use the in game? or perhaps the game companion program? ( haven't looked at it so I don't know how it works)

Yea G sync is gonna be amazing
 
I dont think game companion is really that handy for other games besides like fallout and skyrim it seems. Isn't very effective, oh well i guess il just not use downsample. because everytime i want to use it i need to disable lightboost which also requires a reboot. such a hassle zz
 
If it makes you feel better, after trying out the downsampling, I turned it off, simply because I preferred how it looked without downsampling. The text did not look good, and everything was a little fuzzier.

If you really want to have the look, you still can, just get Nvidia Inspector, and force OGSSAA on, or better yet, SGSSAA. This SGSSAA injector is probably easier, and also a little better than OGSSAA: http://nvidia.custhelp.com/app/answers/detail/a_id/2624

OGSSAA is exactly the same as downsampling, only it won't interfere with lightboost.