To this answer of consoles directing the gaming dev, I can go bacj to my posts 2 years ago where wed see whats about to happen soon
There were naysayers, people claiming it isnt needed, as most PCs are in businesses etc, and Intel simply had no incentive to venture in this direction
Also, at the time, igps were basically crap, tho ATI/AMD had different thoughts, and so did Intel as well, as we again see today
Again, if the console makers choose to sit this out, with no greater response, theyll certainly lose marketshare, and since margins arent driven exclusixely on the sales of consoles themselves, but games and other approaches, this will effect the dev/console relationship, as the PC has these new capabilities, and in numbers devs cant ignore
Now, saying whether its for PC or console may become a mute point, and what I mean is ability, not strict coding
Parts for 1 car dont usually fit in anothers brand, no brainer there
But perf is where they all truly compete, and the devs follow the money
The PC user will increase in great numbers, so dont be surprised if either the console makers move sooner rather than later to a better product, and or, devs start making ports to consoles from PC games in greater numbers, which again will cost console makers more monies, as theyll simply have a larger , equally if not moreso performing competitor against them
It could become a, who needs a console world, if the consoles dont pick it up, or, they start promoting something greater than these igps cant do, like DX11, better gfx etc, which in the end, plays into the hands of discrete cards as well