EA Sceptical About OnLive Latency

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
Time for someone to invest in the broadband infrastructure. Most likely Onlive if it's to look after its own interests. If this was South Korea Onlive would not have any problems lol.
 
So much ignorance, so little time:
Quote:
"Also the onlive lag is compounded with the game server lag. so a 30-100ms delay to talk to onlive then 100+ms delay for onlive to talk to a game server. this means you will artificially be placing your self at a ping that a game server would normally kick you."
Onlive IS the game server.

"onlive delays become most noticeable when you play against someone else who is not on onlive."
While you make it sound like you speak from experience, this is actually not even possible.


"Also the full play which is suppose to be unlimited is actually only about a 2 year rental according to their fine print"
Incorrect. Onlive guarantees 3 years and has no intention of removing games from the service after that until they are so far behind technology that they can no longer be reasonably supported.

It's just fun to come around here and play with the haters.
 
So much ignorance, so little time:
Quote:
"Also the onlive lag is compounded with the game server lag. so a 30-100ms delay to talk to onlive then 100+ms delay for onlive to talk to a game server. this means you will artificially be placing your self at a ping that a game server would normally kick you."
Onlive IS the game server.

"onlive delays become most noticeable when you play against someone else who is not on onlive."
While you make it sound like you speak from experience, this is actually not even possible.


"Also the full play which is suppose to be unlimited is actually only about a 2 year rental according to their fine print"
Incorrect. Onlive guarantees 3 years and has no intention of removing games from the service after that until they are so far behind technology that they can no longer be reasonably supported.

It's just fun to come around here and play with the haters.
 
Ummm I have OnLive in Tucson, AZ and it works great in timing based games like Prince of Persia as well as Unreal Tournament III. No problems with lag at all. This is on a Comcast connection in a house where there are usually at least 2-4 other people or devices surfing the web or somehow connected to the Internet at the same time.
 
otcaon72, hopefully a useful version of net neutrality will pass (if you're in the US, but regardless if you are I hope it does here. That is all I am saying though, no political discussions).

While it might be helpful for EA to see how they could help them and potentially earn more money, I do agree with some of the things he is saying. There is NO WAY I am buying a game at full price, then paying a monthly charge to continue playing the game I could own a physical copy of for the same initial price (or get it on Steam). Plus, the last time I heard someone ask OnLive about what happens to purchased games if they don't make it their response was basically: "for people concerned about the viability of the OnLive platform, perhaps renting games is the more attractive option for them." WHAT?! I can't think of a worse response. Even though Valve doesn't go around talking about it, I've heard that they have a system in place to ensure people DON'T lose their games if they go under.

Add to all that that the highest resolution you're gonna get is 720p. Guess what? My monitor I bought four years ago was higher than that. Internet speeds aren't high enough or cheap enough in the United States to stream at a high enough resolution to nullify a high end gaming PC. Plus, how are you going to backup your save games? Game profiles? Don't even think about playing mods of the game that you OWN, because it is up in the cloud. Plus, what if you want to play a single player game, but your internet is out or is acting slow? Oh, too bad.
 
Their OnLive console is a cool idea also, but when you have to pay by the month to keep the games you own, and don't own physical copies, it really isn't that much cheaper than a console. Plus, you don't get ANY access to Wii Online, Playstation Network or Xbox Live. So much more multiplayer games unless they come up with their own service.

If I had to guess, OnLive won't be profitable with their current business model.
 
Status
Not open for further replies.