An Elder Scrolls MMORPG version does not sound like a good idea, imo.
How would they implement picking up random items from anywhere in game, with endless people running around taking it right away ?
Make the items ( glasses, books, silverware, plates, vases, etc...) respawnable and instanced for every player?
That would be way too much information to run.
And if they take out all interactable items in a TES mmorpg game, then I might as well continue playing WoW.
Because being able to actualy pick up anything in Oblivion and Morrowind that you see and then selling it, throwing it, dropping it, using it, placing it somwhere in your house, etc... is what made that game and Morrowind so much fun, along many other things.
Bethesda should stick with what makes the game so unique, instead to try to make into something it is not and would ruin it.
Wanna play online mmorpg's? Then play WoW, Warhammer Online, AoC or w/e, and leave TES series offline and they way it should be.
Wtf does every game have to be online nowadays anyway?