The developers need to focus on making a single player campaign, or a online campaign. Even to this day, getting started in Elite dangereous is a daunting task. I literally had to spend 2 hours watching video's and reading guides just to get started and complete my first mission.
It's a massive sandbox space game, but it needs lore, a traditional linear plot that teaches fundamentals.
Also they are charging $59.99 for a expansion which is a bit expensive.
It has lore. And history... Seems like most of you players are looking for a Call-of-Duty style gaming on rails experience. This is explicitly NOT that. Yes, it is a sandbox... the size of the galaxy... If you align yourself with a powerplay faction and start working with, or against that faction, then the real game starts to appear... and there are plenty of ways to get yourself into stressful situations, plenty of drama, things to learn, things to adapt to...
The game does have on offline mode where you and basically teach yourself how to play against bots only.
Play in OPEN PLAY mode, flying missions, and have wings of other CMDRs try to make you buy your ship again.
Most of the reviewers (including THG) are peddling around an a stock SIDEWINDER, give it a couple hours, then write a (completely clueless) 'review'.