After getting stuck in a tree in Fable 3, I'll pass. I literally spent an hour trying to unglitch myself. I lost all of my progress and just gave up on the game. I'll devout my time and money elsewhere.
I still would rather they'd spent their time on an actual Fable game, and really free-to-play is what this should have been from the start as it's just not compelling enough for fans of the series.
The thing I really don't get is that the Fable setting is actually pretty unremarkable, the big appeal of the series is that it's a single-player game with quirky characters in which your choices shape the world around you. So where the idea to make a multiplayer-only game with no story, no real characters and no ability to shape the world came from I don't know, as it's pretty much the very opposite of what the franchise offers, and why it was popular to begin with.