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I am trying to play a magician character in Fate. Currently about level
14, level 15 in the dungeon. Skills in the magic branches are 10/10/10,
magic attribute about 42, wielding a staff that gives 4 skill in each
magic branch and some casting speed increase.
I am running into a brick wall. Quest monsters with 6 cursed sword
companions, and there is nothing I can do to survive. Even with a
maximum 6 summons (timberowolves and cursed swords), and hasted, my
character is just running for her life, trying to get the odd scorcher
off on the chief monster, the odd slow and web and poison cloud but
sooner or later some stooge will get in her way, or they catch up while
she tries to re-cast haste or refresh a summons (takes waaaay too long
to cast) and she's a flat wee green chit on the floor. RIP.
What sort of strategy is successful in this situation? I don't know what
I could do better for a mage - did not invest anything in dex or str,
just magic, all weapon skills are artifact based because all went into
magic relateds, yet she doesn't appear viable at all (because she's not
up to stopping OR withstanding the monsters at this level, as I see it).
Certainly the offensive magic packs about as much punch as a slap with a
wet bus ticket.
Any thoughts, successful strategies vs. 'immune' monsters in this
situation?
cheers, -P.
By the bye, I've played an archer to about the same level, and that
worked quite well - summoned low level spiders to slow the approaching
monsters, then hit them with a heavy bow with lots of knockback. But I
got frustrated with the erratic (i.m.o.) difficulty of aiming the bow
into a melee of critters and hitting the one I WANT so I tried the mage
instead <sigh>.
I am trying to play a magician character in Fate. Currently about level
14, level 15 in the dungeon. Skills in the magic branches are 10/10/10,
magic attribute about 42, wielding a staff that gives 4 skill in each
magic branch and some casting speed increase.
I am running into a brick wall. Quest monsters with 6 cursed sword
companions, and there is nothing I can do to survive. Even with a
maximum 6 summons (timberowolves and cursed swords), and hasted, my
character is just running for her life, trying to get the odd scorcher
off on the chief monster, the odd slow and web and poison cloud but
sooner or later some stooge will get in her way, or they catch up while
she tries to re-cast haste or refresh a summons (takes waaaay too long
to cast) and she's a flat wee green chit on the floor. RIP.
What sort of strategy is successful in this situation? I don't know what
I could do better for a mage - did not invest anything in dex or str,
just magic, all weapon skills are artifact based because all went into
magic relateds, yet she doesn't appear viable at all (because she's not
up to stopping OR withstanding the monsters at this level, as I see it).
Certainly the offensive magic packs about as much punch as a slap with a
wet bus ticket.
Any thoughts, successful strategies vs. 'immune' monsters in this
situation?
cheers, -P.
By the bye, I've played an archer to about the same level, and that
worked quite well - summoned low level spiders to slow the approaching
monsters, then hit them with a heavy bow with lots of knockback. But I
got frustrated with the erratic (i.m.o.) difficulty of aiming the bow
into a melee of critters and hitting the one I WANT so I tried the mage
instead <sigh>.