Feather Falling and Belayed companions

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Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, Jeff Goslin hastily scrawled:
>"Nikolas Landauer" <dacileva.flea@hotmail.com.tick> wrote in message
>news:1118032331.9c1633eee34d4461b06a7f11d0259f4f@teranews...
>> We're talking about the responses you made *very* recently. Long
>> ones. Those aren't "poking with sticks".
>
>I count "a long time" in terms of usenet, by the number of posts in the
>thread, not the number of days it's been going on.

"When I use a word, it means just what I choose it to mean—neither
more nor less."



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

"Jeff Goslin" <autockr@comcast.net> writes:

> "Nikolas Landauer" <dacileva.flea@hotmail.com.tick> wrote in message
> news:1118032331.9c1633eee34d4461b06a7f11d0259f4f@teranews...
>> We're talking about the responses you made *very* recently. Long
>> ones. Those aren't "poking with sticks".
>
> I count "a long time" in terms of usenet, by the number of posts in the
> thread, not the number of days it's been going on. A long time ago here has
> got to be hundreds of posts at least, at least sufficiently long for this
> thread to have drifted into the realm of jet propulsion. Enjoy the thread,
> though, I'll just let you guys babble on about airflows and helium and jets
> and such.

In other words, you've been shown to be an idiot again, and now you're
scrabbling for excuses and trying to weasel out of your own words.

I would ask you to do the same to the entire newsgroup, not just this
thread, if it weren't so entertaining to see people rip you to shreds
every time you open your mouth.

Mart

--
"We will need a longer wall when the revolution comes."
--- AJS, quoting an uncertain source.
 
Archived from groups: rec.games.frp.dnd (More info?)

Donald Tsang wrote:
> MisterMichael <mistermichael@earthlink.net> wrote:
>> On the topic of overloads, don't forget every single defensive
>>barrier spell that is pressed against its antithesis. Catastrophic
>>failure ensues. "Pop"! IIRC, 2nd Ed versions of endure elements
>>catastrophically failed if subjected to magical elemental damage.
>>"Pop"!
> I don't understand... that's "until discharged", one of the spell
> duration types, right? Can you give some 3.5E examples of this kind
> of thing?

Abjuration spells, as described in the srd 3.5: " If an abjuration creates a
barrier that keeps certain types of creatures at bay, that barrier cannot be
used to push away those creatures. If you force the barrier against such a
creature, you feel a discernible pressure against the barrier. If you continue
to apply pressure, you end the spell."
--
"... respect, all good works are not done by only good folk. For here, at the
end of all things, we shall do what needs to be done."
--till next time, Jameson Stalanthas Yu -x- <<poetry.dolphins-cove.com>>
 
Archived from groups: rec.games.frp.dnd (More info?)

Jeff Goslin wrote:
> The point is simple, ignore any example anyone has ever come up with, and
> just imagine the theory. If someone becomes overencumbered by WHATEVER, in
> WHATEVER MANNER, you're saying the spell instantly fails once the limit of
> the spell is surpassed. That's plain silly, because you KNOW that any
> intelligent monster would know of, and take advantage of this limitation of
> magic. THAT means that theory aside, in PRACTICE, opponents with
> spellcasting intelligence and battle preparedness would ACTIVELY seek to
> kill wizards by causing their spells to fail in some way.

No kidding. We are _always_ trying to make the Wizards' spell to fail. It's like
with archers, we are always trying to get them first, since they can hit us from
a distance.

> Now, continuing on, you're furthermore saying that no character can be
> forced to carry weight in mid air, and by extension, they can't be forced to
> carry weight on the GROUND either(since both have forces holding people in
> place). This means that you are saying that if someone jumps on the back of
> your character and demands a piggyback ride, he can move at his normal rate,
> regardless of how much the other guy weighs. That's plain stupid, and you
> know it. But hey, that's what you're insinuating above.

The dude can ask for whatever he wants, but if he's too heavy, there is no
movement, on the ground.

> There *IS* a circumstance under which a creature can FORCE another creature
> to bear it's weight. By plopping down on the creature in question. Plain
> and simple. It probably won't WORK very well, heck, it probably won't work
> for very long at all, especially in mid air, but hey, all you need is to
> increase someone's total weight for a fraction of a second, long enough for
> the magic to realize that it's overweight, and the spell will fail,
> according to the rules you've laid out.

You know that there is a direction he can go, that does not take any effort on
his part to go, down.

> It's been fun, but you've gone off the deep end like MSB. Instantly failing
> spells are downright STUPID because it would be fairly easy to force them to
> fail, typically with rather catastrophic results, unless you want to simply
> ignore how a player character could force the spell effects to fail by doing
> things that follow the letter but not the spirit of the rules.

I don't see why 'catastrophic failure is such a big thing with you. Everything
has built has a catastrophic failure point, your bridge for example that you
used a while back. Sure things have their stress points, the point before the
"breaking of the dam", but that is factored into the spell. Your 'graduated
failure' is in those micro-seconds before the final weight is reached.

As for Feather Fall, there is even less of an arguement for a gradual slow down
as the spell doesn't have any means for modification of speed. Fly does, but
Feather Fall is written to put someone from X speed to 60ft/round only.
--
"... respect, all good works are not done by only good folk. For here, at the
end of all things, we shall do what needs to be done."
--till next time, Jameson Stalanthas Yu -x- <<poetry.dolphins-cove.com>>
 
Archived from groups: rec.games.frp.dnd (More info?)

Ed Chauvin IV wrote:
<snip>
> Learn to spell "vertical" and have someone explain to you how it is
> the air that holds the plane aloft.

Simple conservation of momentum.

The wing throws the air down, and is in turn thrown upward by the
air (equal and opposite forces, and all that). The plane is physically
connected to it's wings, and is held up by them.

Obviously, a wing can't deflect a whole lot of air if it's not
moving through it.

--
tussock

Aspie at work, sorry in advance.
 
Archived from groups: rec.games.frp.dnd (More info?)

tussock <scrub@clear.net.nz> wrote in news:42a580c4@clear.net.nz:

> The wing throws the air down, and is in turn thrown upward by
> the
> air (equal and opposite forces, and all that). The plane is
> physically connected to it's wings, and is held up by them.
>
>

You have just demonstrated that you have no clue as to how
airplanes stay in the air.

--
Marc
 
Archived from groups: rec.games.frp.dnd (More info?)

"Marc L." <master.cougar@gmail.com> wrote in message
news:Xns966EEC0D4F104mastercougarhotmailc@207.35.177.135...
> tussock <scrub@clear.net.nz> wrote in news:42a580c4@clear.net.nz:
>
> > The wing throws the air down, and is in turn thrown upward by
> > the
> > air (equal and opposite forces, and all that). The plane is
> > physically connected to it's wings, and is held up by them.
> >
> >
>
> You have just demonstrated that you have no clue as to how
> airplanes stay in the air.

So, how exactly DO airplanes stay in the air, if the wings are not pulled
upwards into a lower pressure area created by airflow over the top of the
wings, which in turn pull the aircraft up due to the wings being attached to
the aircraft? I mean, he's right, near as I can tell, the wings hold up the
plane, by virtue of being, well, attached n stuff...

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right
 
Archived from groups: rec.games.frp.dnd (More info?)

Mere moments before death, Jeff Goslin hastily scrawled:
>"Marc L." <master.cougar@gmail.com> wrote in message
>news:Xns966EEC0D4F104mastercougarhotmailc@207.35.177.135...
>> tussock <scrub@clear.net.nz> wrote in news:42a580c4@clear.net.nz:
>>
>> > The wing throws the air down, and is in turn thrown upward by
>> > the
>> > air (equal and opposite forces, and all that). The plane is
>> > physically connected to it's wings, and is held up by them.
>> >
>> >
>>
>> You have just demonstrated that you have no clue as to how
>> airplanes stay in the air.
>
>So, how exactly DO airplanes stay in the air, if the wings are not pulled
>upwards into a lower pressure area created by airflow over the top of the
>wings, which in turn pull the aircraft up due to the wings being attached to
>the aircraft? I mean, he's right, near as I can tell, the wings hold up the
>plane, by virtue of being, well, attached n stuff...

That's like saying a car is held up by it's wheels. Guess what?
Without wings, there's no such thing as a plane.



Ed Chauvin IV

--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.

"I always feel left out when someone *else* gets killfiled."
--Terry Austin
 
Archived from groups: rec.games.frp.dnd (More info?)

"DougL" <doug.lampert@tdytsi.com> wrote in
news:1118246601.632498.179450@g43g2000cwa.googlegroups.com:

> So? The airflow DOES have a net downward direction, that's WHY the
> preasure is higher below the wing and lower above because more of
> the air flows below because the shape of the wing combined with
> the airflow causes air to go down.
>
>

No, not at all, sheesh, doesn't anyone understand the Bermouli
principle? The air above the wing travels faster than the air below,
which means makes the air pressure greater under the wing. The shape
of the wing causes the air below the wing to go slower.

--
Marc
 
Archived from groups: rec.games.frp.dnd (More info?)

"Marc L." <master.cougar@gmail.com> wrote in
news:Xns966FB601F3F0mastercougarhotmailc@207.35.177.135:

> "DougL" <doug.lampert@tdytsi.com> wrote in
> news:1118246601.632498.179450@g43g2000cwa.googlegroups.com:
>
>> So? The airflow DOES have a net downward direction, that's WHY the
>> preasure is higher below the wing and lower above because more of
>> the air flows below because the shape of the wing combined with
>> the airflow causes air to go down.
>>
>>
>
> No, not at all, sheesh, doesn't anyone understand the Bermouli
> principle? The air above the wing travels faster than the air below,
> which means makes the air pressure greater under the wing. The shape
> of the wing causes the air below the wing to go slower.
>

As it turns out, the Bernoulli Principle is only a secondary effect on
lift. The primary source of lift is changing the vector of windflow, which
has nothing to do with pressure difference.
 
Archived from groups: rec.games.frp.dnd (More info?)

Chipacabra <chipb@efn.org> wrote in
news:Xns966F9CACE8E8Cchipbefnorg@216.196.97.131:

> As it turns out, the Bernoulli Principle is only a secondary
> effect on lift. The primary source of lift is changing the vector
> of windflow, which has nothing to do with pressure difference.
>

Citation please?

--
Marc
 
Archived from groups: rec.games.frp.dnd (More info?)

Chipacabra <chipb@efn.org> wrote in
news:Xns9670B3EFB2592chipbefnorg@216.196.97.131:

> I got it from Jearl Walker's "The Flying Circus of Physics, with
> Answers," which in turn cites 4 references that I don't feel like
> typing
>

Okay, I'll have to take a look at that. I forgot that every now
and then science demonstrates that previously held views did not
really reflect reality. Thank you for the education.

--
Marc
 
Archived from groups: rec.games.frp.dnd (More info?)

tussock <scrub@clear.net.nz> wrote in news:42c24d9e@clear.net.nz:

> The wing is "pushing" the air downward (as much as anything
> can
> "push" a gas), and the attending forces are felt as a pressure
> difference. You might like to call it "deflecting", or "throwing"
> as I did above.
>
>

You are really in need of an education. This is not how planes
fly.

--
Marc

"Justice will not be served until those who are unaffected are as
outraged as those who are."--Benjamin Franklin
 
Archived from groups: rec.games.frp.dnd (More info?)

Marc L. wrote:
<snip>
> You are really in need of an education. This is not how planes fly.

Idiot.

--
tussock

Aspie at work, sorry in advance.
 
Archived from groups: rec.games.frp.dnd (More info?)

tussock <scrub@clear.net.nz> wrote in news:42c39dea@clear.net.nz:

> Marc L. wrote:
> <snip>
>> You are really in need of an education. This is not how planes
fly.
>
> Idiot.
>

Yes, you are.

--
Marc

"Justice will not be served until those who are unaffected are as
outraged as those who are."--Benjamin Franklin
 
Archived from groups: rec.games.frp.dnd (More info?)

"Marc L." <master.cougar@gmail.com> wrote in message
news:Xns968550DBE3040mastercougarhotmailc@207.35.177.134...
> tussock <scrub@clear.net.nz> wrote in news:42c39dea@clear.net.nz:
> > Marc L. wrote:
> > <snip>
> >> You are really in need of an education. This is not how planes fly.
> >
> > Idiot.
>
> Yes, you are.

Stop being pathetic. You are obviously ignorant on the topic, or you
would recognize that the description is simply an alternate formulation.
Forces are generated by changes in momentum. If there is an upward
force....

-Michael
 
Archived from groups: rec.games.frp.dnd (More info?)

Alien mind control rays made Marc L. <master.cougar@gmail.com> write:
> You are really in need of an education. This is not how planes fly.

quite so. the phenomena is clearly within the school of transmutation.

--
\^\ // drow@bin.sh (CARRIER LOST) <http://www.bin.sh/>
\ // - - - - - - - - - - - - - - - - - - - - - - -
// \ X-Windows: A mistake carried out to perfection.
// \_\ -- Dude from DPAK