Archived from groups: alt.games.final-fantasy,comp.sys.ibm.pc.games.rpg (
More info?)
"extrarice" <none@yourbusiness.com> wrote in message
news:36chf9F4vhu9bU3@individual.net...
> On 2005-02-01 22:01:52 -0800, Damaeus ala Windllade
> <no-mail@hotmail.invalid.net> said:
>
>> I must be on the Odin server because right after the game loaded and I
>> appeared where I left off, the log window said "Welcome to Odin!"
>
> Yep, you're on Odin.
>
>> No, that wasn't SanD'oria. It was that area west of Windurst. If the
>> names weren't so goofy I might be able to remember them more easily. If
>> you go through the Shiva Gate and hang a right, there's a path that
>> eventually leads to an outpost. There seems to be no way to go inside
>> the
>> outpost, but there's a guy there selling eyedrops, potions and a couple
>> of
>> other things, and another guy there to set your new home point. I will
>> try
>> going back down there when I can kill those crows and the crawlers
>> without
>> a problem. I'm up to Level 5 now after finding some river crabs and
>> others. There were lots of different kinds of crabs running around out
>> there. I found one land crab and I was killed in front of about a dozen
>> people who were fishing -- THREE TIMES! And one of those times was when
>> I
>> saw a guy was trying to do some fishing and I saw this blue crab nipping
>> at
>> his heels. Just as I engaged the crab, the other guy drew his sword and
>> turned around, but it was too late. I was already locked in. So the
>> other
>> guy stands there and watches. WHen my HP is about half its maximum
>> value,
>> I suddenly realize I've accidentally engaged that stupid land crab again.
>> I disengage, but he chases me halfway across the prairie nipping at my
>> heals until I eventually get killed off again. I think the Disengage
>> feature is a joke. So far I haven't found one creature who leaves you
>> alone when you disengage; you just stop fighting and they chase you down
>> and take pot shots until you die.
>
> When you engage a creature, no other players can fight, unless they are in
> your party OR you trigger the "call for help" action (hilight "disengage"
> and push right to change it to "call for help"). When you disengage, the
> monster does not leave you alone - you just stop fighting so you can run
> faster. Monsters have a concept of "hate", and they will attack whatever
> target they "hate" most. For example, if you are fighting a monster, and
> someone not in your party casts Cure on you, the monster will typically
> focus their "hate" on the caster.
> Now, as for the fishers: there exists several pieces of software that
> automates fishing. It's called "bot fishing", and is against Square-Enix's
> player user agreement. Basically, you can leave your compuer unattended,
> say while you're in class or at work, while your character fishes, gaining
> fishing experience and collecting fish to sell. The safe bet is to assume
> that anyone fishing with a blue name is a bot (but this is not always the
> case).
>
When I fish, I go anon. My highest level jobs are WHM and BRD, and being in
an area w/o the anon results in party invites and/or calls to raise.
I suspect the fisherman who tried to attack the crab was not a bot - but I
have no experience in how intelligent "bots" can be.
That said - EVERYONE should have a "Call for Help" macro.
Windblade, unfortunately you are not on my server - Asura - or I woud be
more than willing to help you in-game.
In the meantime, keep posting, and asking, and read a few guides.
LEARN TO MACRO. As a warrior you will need at least two - a macro for
calling for help (put out a shout and give your name and position AS WELL as
issue a /Help command), and a macro for performing the provoke. At higher
levels, a warrior must keep hate in a party. The ability to Provoke
consistantly and as often as the job ability will let you, is one your party
will appreciate.
I don't play warrior, but I'm sure someone will be able to advise.
I *really* recommend the Alakazham forums.